- 3 years ago
Why does Star Wars 1313 not exist???
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00:00 How many times have you been looking forward to a game only to follow up and find out that it's been cancelled?
00:05 From trailers and screenshots to developer interviews and chance tweets teasing potential features,
00:09 anything can hook us in and make us invested in a potential project's direction.
00:13 Sadly though, because the gaming industry is one of the most fast-moving and ruthlessly cutthroat of them all
00:18 when it comes to the highs and lows of balancing the books, any number of projects can go from dead certs to just dead.
00:24 I'm Scott from Wacotia.com and these are 11 Hugely Anticipated Video Games You Won't Believe Got Cancelled.
00:29 Number 11. Scalebound.
00:31 Let's start with one of the most recent games I still just... well, just look at it.
00:35 I hazard to say Scalebound was one of the reasons many people had confidence in the Xbox One as a console overall.
00:41 Gameplay was said to be Platinum's first take on an open-world formula,
00:44 doling out loot grinds and consistent weapon upgrades at a steady clip,
00:47 before that approach was overdone and is now stale as hell.
00:50 The quintessential X-Factor ingredient is that oh-so-sweet Platinum Games combat,
00:54 which if you've played anything from Bayonetta to Vanquish, Transformers Devastation to NieR Automata,
00:58 is simply the finest third-person hack and slashery in the business.
01:01 Sadly, despite copious amounts of gameplay and tons of screenshots, Scalebound was canned in 2017,
01:07 though the reasons are kind of insane, especially in retrospect as the Xbox One could really do with more exclusives.
01:13 Microsoft's Phil Spencer, who personally I champion as the dude who salvaged the Xbox One almost single-handedly,
01:18 said hype was so out of control for Scalebound the final product could have only been a disaster.
01:23 I mean, I guess, but look to Platinum's own comments from June 2018.
01:27 They detail how going forward they only want to work on games where they control all aspects of potential sequels and funding.
01:33 Perhaps this is the reason.
01:34 Regardless, we're never gonna get How to Devil May Cry Your Dragon, and that just sucks.
01:39 Number 10 - Shadow Realms
01:40 Call me a sucker for vampiric underbellies of city structures or demonic force-type gubbins,
01:45 but I thought Shadow Realms looked brilliant.
01:47 Developed by Bioware as their first post-Mass Effect 3 game,
01:50 Shadow Realms was set to be an online co-op brawler released episodically,
01:53 throwing you and some friends into different scenarios each week or month as magical powers and acrobatics ruled the day.
01:58 Despite getting pretty far in development - it was supposed to drop in 2015, only a year after we got Eyes On,
02:03 and a closed beta was about to go live - it was decided the response overall just wasn't positive enough,
02:08 and all associated Bioware staff were redistributed across the company.
02:12 I'm not saying this would have course-corrected Bioware's trajectory overall,
02:15 but I am saying that I would much rather play Shadow Realms than Mass Effect Andromeda.
02:19 Number 9 - Aliens Crucible
02:21 In one of the biggest blunders this side of Sonic making out with a princess,
02:25 Sega once had a very unique RPG in their arsenal only to cancel it
02:29 and release the remarkably buggy glitch-fest that was Aliens Colonial Marines instead.
02:33 Crucible was set to be developed by RPG masters Obsidian,
02:36 creators of the "Goddamnit, just make another one already!" alpha protocol,
02:40 and from the footage available, appeared to be very much in the same vein as Mass Effect
02:44 when it came to combat and character progression.
02:46 It would have put us in the shoes of a variety of crew members desperately trying to survive against a number of xenomorphs.
02:51 The nearest comparison that I can think of is the movie adaptation The Thing from 2002.
02:55 Like in that game, you'd form solid bonds with teammates, building trust through hours of dialogue,
03:00 only to see them ripped apart when you least expect it.
03:03 Considering the hatred thousands of fans now have towards Colonial Marines,
03:06 it's kind of baffling that Crucible not only got the shaft,
03:09 but continues to be unreleased despite its solid once-in-progress state.
03:13 Number 8 - Star Wars 1313
03:15 It comes to something when footage from E3 2012 still holds up perfectly today.
03:20 Star Wars 1313 boasted fantastic environments, visual flourishes, detailed character models,
03:25 and a high production value throughout.
03:27 Telling the story of young Boba Fett on Coruscant,
03:29 combat applied the Gears of War stop-and-pop cover system to great effect,
03:32 having laser fire whiz over our heads as you returned with some blasts of your own.
03:36 Anyone who played Star Wars Bounty Hunter will remember just how much fun
03:39 third-person shooting within the Star Wars universe can be,
03:42 and combining Gears' combat with innovative moves like dragging enemies over cover
03:46 made 1313 move at a movie-like pace.
03:49 Sadly, it was terminated when LucasArts shut down,
03:51 and though Visceral created something of a spiritual successor with their own Star Wars shooter,
03:55 codenamed Ragtag,
03:56 EA cleaved that in half too when Visceral was shut down in October 2017.
04:01 Hey, EA?
04:02 Third-person shooters are still really cool.
04:04 Please let someone make one.
04:06 Number 7 - Legacy of Kain, Dead Son
04:09 Legacy of Kain, Dead Son was going to put you in the shoes of two alternating characters,
04:13 Gain and Asher,
04:14 the former being a Saridon vampire with a host of otherworldly abilities,
04:17 and the latter a human whose soul accidentally becomes intertwined with Gain's,
04:21 mixing their worlds and giving us a pretty sweet premise.
04:24 Sadly, that's all we got to know before the project was scrapped,
04:26 however, the extremely brief footage available
04:28 lends weight to the idea that it was going to be a continuation of the more action-focused entries in the series.
04:33 If there's any chance in hell the creative team behind this could ever assemble for another proper installment,
04:38 rather than the laughably...
04:39 what?
04:40 ...first-person shooter Nosgoth,
04:42 that'd be just dandy.
04:43 Number 6 - Agent
04:45 Rockstar are one of the most malleable developers in gaming,
04:48 but a genre they're yet to fully dip their toes into is stealth.
04:51 Yes, Manhunt was great, but the sound of Agent was even better.
04:54 The thing with Agent was that we only got a batch of screens back after the reveal in 2007,
04:59 but it was enough to get everyone well and truly invested.
05:01 Even the official press release was elusive in all the right ways,
05:04 saying that Agent would take us on a paranoid journey into the world of counterintelligence,
05:08 espionage and political assassinations during the height of the Cold War at the end of the 1970s.
05:13 It's great stuff and would have easily been one of the biggest tonal change-ups
05:17 since the GTA-in-a-high-school-style delights of Bully.
05:20 Though the Agent trademark was renewed multiple times and various insiders have leaked more concept sketches across the last decade,
05:26 Rockstar abandoned the Agent trademark altogether in November 2018.
05:29 Either that means it's got a different name after a decade of nothing,
05:32 or this particular Agent has retired before their first mission.
05:36 Number 5 - Fez 2
05:38 Phil Fish poured his heart and soul into Fez, which became many people's game of the year for 2012.
05:43 Fish's divisive, outspoken personality, though, that wasn't received quite so well.
05:47 On an episode of GameTrailer's Invisible Walls, critic Marcus Beer called Fish a "tosspot" and a "f***ing asshole"
05:53 for complaining about being asked questions by the press about the state of indie game development,
05:57 despite being one of the movement's leading figures.
05:59 After quite a lot of feedback to his various outbursts alongside this, Fish tweeted "I'm done. Fez 2 is cancelled. Goodbye."
06:06 as an overall response to how he felt he'd been treated by gamers and the press since release.
06:11 Phil Fish was later victim to a hacking which revealed a huge amount of personal information,
06:15 leading to his company Polytron being put up for sale, as he stated,
06:18 "No reasonable offer will be turned down. I am done. I want out."
06:22 Needless to say, there will never be a Fez 2.
06:25 Number 4 - 8 Days
06:27 In 2005, Sony dropped a trailer for what became one of that year's most anticipated titles, 8 Days,
06:32 the gameplay footage of which appeared a year after,
06:34 only months before Gears of War would define the experience this seemed to be going for.
06:38 It's easy to look back on the gameplay footage and batch of leaked screens from 2009 as being just under the shooter,
06:44 but back in 2006, this dropped jaws.
06:46 Looking like we were finally going to be able to engage in some more John Woo/Matrix-style gunfights,
06:51 where debris and the environment deform realistically as we dart between cover,
06:55 it could have been tremendous if only Sony had seen it through.
06:58 Apparently starring Ving Rhames, Gary Oldman and Dennis Hopper,
07:01 and being spread across eight separate states that would tell a story across the titular 8 Days,
07:06 in the end the project fell into limbo thanks to Sony stating that they were moving into online games.
07:10 Despite solid promotion and star power, 8 Days just didn't work for the PlayStation's lineup as they saw it,
07:15 but I can't help but think that it would be a perfect fit today.
07:19 Number 3 - Daredevil - The Man Without Fear
07:21 One of the slickest and just downright coolest superheroes there'll ever be,
07:25 Daredevil, R.I.P. his Netflix incarnation,
07:28 was set to make his major video game debut following in the footsteps of the spectacular Spider-Man game on PS1.
07:33 However, even though developer Encore had almost everything in place, it was never to be,
07:38 falling apart at the last second alongside the 2003 movie.
07:41 Let's be honest though, it's totally baffling as to why this didn't come out.
07:44 Even the trailer still looks incredibly enticing, and that's a decade and a half after the initial release window.
07:49 Give this a lick of polish and a new graphics engine and fans of superheroes in general would lap it up.
07:54 Taking a couple of pages out of Spidey's PS1 book, combat looked to be fairly similar,
07:59 and with swinging mechanics that mimicked the wall crawler's sense of in-game motion almost identically,
08:03 who wouldn't love to dive into a similar experience, but with Daredevil in the titular role.
08:07 Definitely another for the "Oh God, just please make it anyway" pile.
08:11 Just give us a Daredevil game.
08:13 Number 2 - The Getaway 3
08:15 The first Getaway game remains one of those times we all saw some gameplay footage or a batch of screenshots,
08:19 and suitably lost our minds at just how incredibly realistic and mind-blowing this game's version of digital London looked.
08:25 Little did we know just how far graphics would go in the future,
08:28 but when the first Getaway dropped in all its cockney gangster and snatch-style swagger,
08:32 it was the nearest thing we had to an English version of Grand Theft Auto.
08:35 Sony actually said back in 2008 that the series wasn't cancelled either,
08:38 but they would be entering into what turned into a lengthy hiatus,
08:41 culminating in the Getaway London heist on PSVR, though that too has since ditched the Getaway part of its name.
08:46 Regardless, I'm holding out hope that at some point in the future, the PS4 eventually sees another Getaway in some form.
08:52 This generation's technology does the big smoke the utmost justice.
08:56 Number 1 - Batman - Gotham by Gaslight
08:58 Just look at that ridiculously cobbled together costume.
09:02 No silver screen bat has anything on how brilliantly stocky this version of Batman was set to be,
09:06 and although it would see some semblance of life inside Arkham Origins as an unlockable costume,
09:10 the full game of Gotham by Gaslight that was based off the fantastically dark, one-shot novel of the same name, never saw the light of day.
09:17 Developed by Day One Studios, those of horror FPS fear fame,
09:20 you can see just how well their atmospheric tendencies were transferring across to a character like Batman who revels in the shadows.
09:26 With a perfectly animated cape and many steampunk-looking street corners,
09:30 Gotham by Gaslight would have provided a great atmosphere for a Batman game.
09:33 Information is scarce aside from a small amount of gameplay footage,
09:36 alongside the knowledge that the project was canned in relation to THQ's closure,
09:40 when they couldn't seem to secure the rights to keep going.
09:42 Now I don't know about you, but the very idea of a super-weighty Batman whose costume is whirring away
09:47 as he battles a steampunk Joker in the midst of Victorian England is a mighty cool idea,
09:51 and one that at least the comic delivered on.
09:53 Why this wasn't picked back up following the huge success of Batman Arkham is beyond me,
09:57 but he is hoping that it's remedied some point in the future.