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Skipping platform fees by going direct-to-consumer sounds like an easy win for game studios - until the back-office bill comes due. This video unpacks the real tradeoff developers face when they go solo on payments: global tax compliance, currency conversion headaches, and fraud management all become the studio's responsibility, often without the infrastructure to handle them efficiently.

We dig into the microtransaction math that most studios don't run before making the switch. A single disputed $5 microtransaction can trigger a $15 chargeback fee through standard payment gateways - meaning the cost of a dispute can be three times the value of the original purchase. Multiply that across thousands of transactions and the "savings" from avoiding a 30% platform cut can evaporate fast.

Regulatory pressure is compounding the problem. The EU is expanding consumer refund windows, giving players a longer runway to dispute purchases, while Google Play is shifting dispute liability directly onto creators. For studios running their own in-house payment stack, this adds up to a growing financial exposure that's easy to underestimate until it hits.

This is where the Merchant of Record, or MoR, model comes in. An MoR becomes the legal seller on record, taking on tax liability, compliance, and dispute risk so the studio doesn't have to. Tebex operates as a Merchant of Record for game studios and covers chargeback fees, admin costs, and refund losses on disputes that are lost - removing that operational burden entirely. Its 7-day payout cycle and support for more than 130 local payment methods also help studios convert more players globally while staying protected from the risks of running payments in-house.

The real lesson: succeeding at direct-to-consumer isn't about avoiding platform fees at any cost. It's about protecting revenue from the operational risks - compliance, fraud, chargebacks, and shifting regulation - that come with owning your own payment stack, so studios can stay focused on building games instead of managing back-office fires.

#GameDev #D2C #MerchantOfRecord #GamingPayments

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