- 2 months ago
- #thedivision2
- #redhorizon
- #division2
The Division 2 RED HORIZON has officially been revealed! 🔥
In this video, I react to the Red Horizon Season Reveal and break down everything shown for the next season of The Division 2.
We take a look at the new content, changes, features and everything else revealed as we prepare for another major season. I'll also share my thoughts on what looks exciting, what I'm looking forward to trying, and what Red Horizon could mean for the future of The Division 2.
What did YOU think of the Red Horizon reveal? Let me know your thoughts in the comments!
👍 LIKE if you enjoyed the reaction
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Article: https://www.ubisoft.com/en-us/game/the-division/the-division-2/news-updates/4mrYiFPIyKpzpoqshDQk80/the-division-2-red-horizon
The Division 2 Playlist: https://www.youtube.com/playlist?list=PLzNMBUzEjailUMyaTidCpU0NIkrXO2Ls2
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#TheDivision2 #RedHorizon #Division2
In this video, I react to the Red Horizon Season Reveal and break down everything shown for the next season of The Division 2.
We take a look at the new content, changes, features and everything else revealed as we prepare for another major season. I'll also share my thoughts on what looks exciting, what I'm looking forward to trying, and what Red Horizon could mean for the future of The Division 2.
What did YOU think of the Red Horizon reveal? Let me know your thoughts in the comments!
👍 LIKE if you enjoyed the reaction
💬 COMMENT with your thoughts on Red Horizon
🔔 SUBSCRIBE for The Division 2 news, guides, builds, livestreams and more!
Article: https://www.ubisoft.com/en-us/game/the-division/the-division-2/news-updates/4mrYiFPIyKpzpoqshDQk80/the-division-2-red-horizon
The Division 2 Playlist: https://www.youtube.com/playlist?list=PLzNMBUzEjailUMyaTidCpU0NIkrXO2Ls2
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🔴 GCROCK XTRA: https://www.youtube.com/@GCROCKXTRA
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#TheDivision2 #RedHorizon #Division2
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GamingTranscript
00:00just finished day one panel one at gamescom so much so much to go over for that but we're going
00:09to do that separately in another video potentially we're just going to go through this now for
00:12tomorrow's new season because tomorrow the new season does start looks like quite a long one
00:17so let's go over it thanks again jack for linking so the division two red horizon gamescom gave us
00:24a lot to talk about this year we shared more on what is ahead for the division two hang on
00:29a
00:29minute you complained about this last time guys give me a moment let's uh is that better zoom in
00:35zoom in okay well as ahead for the division two including cross play our next dlc a first tease
00:41of season four and of course red horizon if you missed the panel you can catch up on everything
00:46we covered here we'll have a look at that in a second now it is time to turn our attention
00:52back
00:52to washington dc where the cleaners are making themselves very much at home so grab a cup of
00:57kerman coffee get comfortable and let's get into everything waiting for you in red horizon
01:02modifiers the cleaners are moving into washington dc and their presence will be hard to miss they
01:06are becoming the main threat of retaliations this season with 95 company elite squad becoming part
01:12of the threat their growing presence sets the stage for this season's modifiers and the heat does not
01:17stop at the cleaners global modifier under pressure on the pressure revolves around the pressure
01:22gauge and builds as you fight sorry the builds as you fight kills headshots multi-kill skill kills
01:28status effect kills fire kills and kills made by other players in your group all contribute to the
01:33gauge the more pressure you build the stronger the bonuses you receive by default the pressure gauge
01:38provides status effects as its primary bonus if status effects are not what your build needs
01:43some passive modifiers can replace the gauge's primary bonus with signature weapon damage or hazard
01:48protection instead active modifiers your pressure gauge is also used to activate one of the season's
01:53free active modifiers unlike previous seasons this time active modifiers do not have a general
01:58cooldown once you have enough pressure you can activate one when you need it the gauge resets once the
02:03active modifier ends so basically build your gauge activate your modifier your fairy aura uh secondary
02:10attribute is armor regen while active it gives you increased armor regen and damage resistance with
02:14additional protection while sprinting enemies that get close to you are also set on fire the first
02:19time they enter the modifiers range at higher levels its defensive bonuses become stronger and
02:25burning unique enemies can also regenerate bonus armor i really like the sounds of that one there's
02:30vicarious combustion secondary secondary attribute is headshot damage landing a headshot on an enemy that is
02:36already burning also applies burn to nearby enemies as the modifier levels up this effect reaches a larger
02:41area and at its highest level headshots can apply burn directly
02:47signed shield delivered secondary attribute is skill efficiency while active improves your signature
02:52weapons performance uh shield health and shield active regen kills major signature weapons or while
02:58using a shield refill your magazine without consuming ammo from your reserves i really like the sounds of
03:04that one as well at its highest level these kills can also extend duration of the active modifier
03:10that's blue striker build written all over it all over it that i'm interested in as well uh my two
03:18favorites just by reading them is fairy aura and signed shield delivered passive modifiers so red horizon
03:23comes with 20 passive modifiers and they can help you adjust how on the pressure works with your build
03:28some can help you build pressure faster or hold on to it for longer others add new interactions with fire
03:34skills grenades shields and signature weapons the default primary bonus of the pressure gauge is status effects
03:39but passive modifiers like new formula beta and new formula gamma you can swap it to signature weapon
03:45damage or hazard protection hostile modifiers uh they'll also play into the pressure gauge this season
03:51if enemy is able to drain your pressure or make certain actions work against you sending an affected
03:57enemy on fire is the only way to permanently remove or reverse the effect so you have drain in presence
04:02that drains ammunition from your magazine and reduces your pressure while the affected enemy is close to you
04:07the achilles heel restores health to affected enemy and nearby allies when you break the weak points or armor
04:12pieces while also reducing your pressure thousand cuts reduces your pressure whenever the affected enemy
04:17hits you and applies a stacking damage reduction debuff new weapons gear and talents coming tomorrow
04:23gear and brand set updates for gear sets we are continuing to rebalance them around the idea
04:28that the more difficult a set is to use as full potential the more it should give back in return
04:33for red horizon the updates focus mostly on red core gear sets with autis xoro and true patriot also
04:39included blue and yellow core gear sets will be addressed in future updates brand sets are also
04:44getting some changes bonuses such as shock resistance health incoming repairs and swap speed are being removed
04:49and protection from elites now added as a new brand set bonus we have also reorganized weapon bonuses
04:54so that for each weapon type at least one brand offers that bonus as a one-piece bonus and another
04:59as a
04:59two-piece bonus you can find a full breakdown of all gear set and brand set changes here i'm still
05:05yet to
05:05read through that myself i am going to upload this as a video on youtube you can find this link
05:10in the
05:10video description and click there if you want and read through it all there's also one broader change to
05:16how we'll handle brand sets going forward starting with red horizon instead of adding new brand sets
05:20we'll add more name pieces with perfect talents or attributes to existing brands we kind of already knew all that
05:25they spoke about this before the pts but if you didn't know you now do
05:29weapon updates steel and sun's acr base stability has been increased reducing vertical recoil well that's good news
05:36maximum stacks increase from three to four destroying an enemy weak point now causes them to take 30
05:41amplified damage from you for five seconds up to ten percent
05:46up from ten percent okay it's determined talent they're sticking with the guns here determined is now going to function
05:52like perfect determined
05:53meaning the kill from a converted headshot will no longer trigger another guaranteed headshot
05:58there's been so many people at me about this because i agree with it and obviously i'm not allowed my
06:03opinion for some people
06:05but a lot like everyone's entitled to opinion but the people that said you cannot one shot people with a
06:10sniper are wrong
06:12people were telling me that this was the only way you could one shot of a sniper you were just
06:15absolutely wrong you've never used a sniper in your life on the game
06:18and pick up a sniper make a sniper build with chain killer i promise you you'll be able to one
06:25shot headshot enemies
06:28so all the people are telling me that over the last week or so there's been hundreds of you
06:32just do that you've been able to do it before
06:35the term it was even a thing
06:37okay
06:38but i do appreciate those people got different opinions on this and the ability to chain body shots as headshots
06:43it's not going away completely that functionality is moving to the new iron will exotic chest uh
06:48though it's uh resolve talent iron through its resolve talent sorry i will let your next body shot
06:55count as a headshot without requiring a headshot kill first and can be paired with exotic mmrs or
07:00high-end mmrs using talents of an indetermined so you're getting that it's not going to be as good as
07:04determined was because you can't pair with chain killer but that's the point uh it's still going to be
07:08good though you're not gonna you're not going to need to hit heads you can just hit body shots every
07:11two
07:11seconds to get a headshot to support it we are also buffing several mmr related gear sets and brand
07:16bonuses for more on the thinking behind determined changes you can read our developer notes as from
07:21the other day we already spoke about that in a video new exotic weapon baffner exotic shotgun
07:28talent is dragon's breath this weapon fires dragon breath shells each shot has 40 chance of applying burn
07:35to an enemy weapon damage is amplified by 50 of your status effect bonus
07:40ooh interesting
07:44that is interesting i've been reading that last time um weapon stats and mods optics is 50 percent
07:50create a chance magazine plus five rounds on the bar 10 weapon handling uh take note faftas burn
07:55application is still affected by the usual status effect diminishing returns on enemies
07:59because of this you may sometimes see burn applied less often than the 40 chance would suggest
08:04that's what it looks like looks pretty sick new exotic gear you're getting the iron wall exotic chest as
08:11mentioned above your next body shot will be considered a headshot every two seconds pvp will be three
08:15seconds requires an mmr rifle or a pistol i missed that imagine this with the regulus
08:23imagine that with the regulus
08:28um new gear ember engine gear set two pieces of crypt eight percent skill efficiency three pieces
08:3430 status effect four pieces equipped you get spontaneous combustion every status effect you apply
08:40has 40 chance of also applying burn to the enemy if the status effect initially applied was burned
08:46the enemy will receive plus 25 burn damage for duration of the burn
08:51the chest bonus talent is flashpoint increases the chance of applying burn of spontaneous combustion
08:56to 60 percent and the backpack is white heart increase the duration of the burn damage
09:00debuff of spontaneous combustion by 50 percent
09:03new name gear trick shot with perfect reassigned that's going to be on imminent armaments
09:11killing an enemy adds one round of random special ammo into your sidearm called on eight seconds
09:16again the rushdown chest uh talent tag team perfect talent victor and kaiser chest that's going to be the
09:22last enemy you damage for skill is marked the weapon damage to the enemy consumes the mark to reduce active
09:28cooldowns by 12 seconds uh melon bowler talent perfect concussion will be enrolled in holdens backpack
09:35headshots increase total weapon damage by 20 for 1.5 seconds five seconds with marksman rifles
09:41headshot kills increase total weapon damage by 15 for 10 seconds and a keeper perfect protector on the
09:48named 5 11 backpack when shield this damage you gain 25 bonus armor and all other allies gain 35 of
09:54your armors bone summer for three seconds pull down three seconds not sure i'm interested in any of
09:59them to be honest we have used tag team before uh i've kind of played with concussion a bit but
10:05nothing there excites me too much new named weapons and talents you get the teapot talent perfect
10:11boiling point when i first read this i was so excited by this talent but i read it wrong
10:16uh the first 48 of your magazine will have no crit chance basically the rest will have every bit of
10:22a chance it'll be crit every time 100 and um you get the steamer where it's the same and then
10:30you've
10:30got the boiling point where the non-perfect version the first 53 of your magazine won't have any crit
10:34chance the rest will have 100 i was very excited about this when i first read it because it was
10:38i
10:38read 25 so it's like 75 of your magazine would have 100 crit chance and then i've figured out i
10:45read
10:45that completely wrong um so i'm not sure about this now i was very excited about it it still sounds
10:50great because you get over half a mug there where it's going to be guaranteed crits so in furry 50
10:56chance guaranteed per mag but um yeah i don't know because you lose a lot of burst damage your first
11:05part of mag is just not going to create at all so i don't know i have to play with
11:11it retaliation it's
11:13been one year since retaliation launched oh there we go one year birthday and to mark the occasion
11:17you'll be able to take on a special project chain from september 8th to september 22nd your objectives
11:23will send you back into retaliations against different factions each completed project comes
11:28with useful materials and caches with an outfit token waiting at the end as the main reward that's cool
11:33you can use it to unlock one eligible outfit of your choice for the star and there's more to earn
11:38during the first week from september 8th to september 15th retaliation search will be active
11:42dublin retaliation faction materials you earn from all sources so they're tying it in with that
11:48okay uh dark zone and pvp rhetorizing brings blackout into the dark zone rotation and toxic
11:54dc remains the permanent pve variant dark zone variants will rotate weekly across dc west east
11:59and south with the pve uh sorry with one pve and two pvp dark zones available at any given time
12:05toxic imbalance will remain active each week while blackout and classical alternate on a weekly basis so
12:11you're sometimes a blackout sometimes classic uh toxic dark zone is here to stay with the into the
12:18dark seasonal modifiers no longer active we have made a few changes so it can continue as a permanent
12:23pve dark zone other factions can now appear in a toxic dc including black tusk sample canisters and
12:29surge have been removed toxicity has been adjusted and extracting your gear will now clear your toxicity
12:34level normalization remains active to scale players and the gear to level 40 however pvp specific
12:40overrides for talents gear sets skills and weapons are not active meaning these will use their pve
12:45values against enemies prototype gear will remain normalized similar to raids and incursions
12:50rewards landmarks chests in the toxic dark zone now have 20 chance to drop contaminated cache
12:55these caches use the same special loot pool as the pvp dark zones including exclusive and raid gear sets
13:03legacy dc exclusive weapons named items and exotic that's interesting blackout dark zone
13:13tvvp non-normalized global pvp balance is active shaded expertise is active rogue protocol active for
13:21those of you who have been asking for a fully uncapped dark zone blackout is exactly that it completely
13:25removes stat normalization so you can use the full power of your build including your shade watch and
13:30expertise upgrades the zone is permanently invaded with black tusk as the main enemy faction and you'll
13:35also encounter tougher veteran elites and named enemies rogue protocol remains active and global pvp
13:41balance still applies to weapons gear and skills prototype gear weapons can also use their full base
13:46stats in blackout the augments however will still use the pvp balanced values rewards blackout loot drops
13:53at heroic quality matching the other pvp dark zones there's also a 20 chance to receive an additional
13:59contaminated item from the special dark zone loophole including exclusive and raid gear sets legacy dc
14:05exclusive weapons named items and exotic with red horizon autus resisory resisory caduceus and
14:13nurses knee pads have also been added to a special loophole for pvp dark zones prototype gear and weapons
14:19can also drop as contaminated loot from enemies with stronger enemies offering better chances and higher stat
14:25roles normal enemies is 0.2 chance per prototype drop with mid roll stats elite enemies 0.5 for mid
14:31roll
14:31with 0.2 for high roll and boss enemies is one percent for mid roll stats and two percent for
14:37high
14:37roll stats exotic component drop rates match the other pvp dark zones challenging landmark is 33
14:4340 40 on bosses and heroic is 40 from crates and 48 from bosses global pvp balance we're nearly there
14:51guys there's so much to go through uh our global pvp balance work continues in header
14:57redorizing with another round of improvements the goal remains to make pvp fights less about taking someone down
15:03instantly and give you more time to react and fight back i like the sounds of that we also want
15:08more talents
15:09weapon skills and set bonuses to feel worth using rather than having the same few choices skills
15:14have received adjustments to both their base values and how they scale across skill tiers these changes
15:20apply to conflict and all pvp dark zone variants gear set and brand set bonuses have also been adjusted
15:25separately for pvp where needed new talents have been balanced for pvp as well together with adjustments
15:31to some existing outliers you can find a full list of skill changes here and a full breakdown of gear
15:37set
15:37brand set and talent changes here again video description come and click it yourself if you want
15:42to read all them there's a quality of life updates pvp stat display now is in the firing range pvp
15:48weapon
15:48damage values will now be displayed directly in your inventory alongside the pve values your stats will
15:53also automatically switch to corresponding pvp values when entering a pvp environment you can now test pvp
16:00normalization stats and global pvp balance overrides directly in the shooting range by enabling the pvp
16:05settings before heading into conflict or dark zone the inventory normalization button will be
16:10temporarily unavailable while we make updates to ui blueprints and loot true patriot and ongoing
16:15directed materials and blueprints have been added to the general loophole finally the following
16:20blueprints have also been added to the general loophole unit alloys royal works and that concentrated
16:26company cost strength that the following blueprints are now available for minyara agitator investor caduceus
16:33nurse's knee pads whiplash underboss caduceus and nurse's knee pads have also been added to
16:37targeted loot that's sick you'll need to own respective item for his blueprint to appear at
16:42fixes gear weapons and talents fix an issue with the tinkerers masks a bridge talent working across
16:48different weapon types fix an issue with the tech plate and nanite carrier dropping or spawning as
16:53prototypes with incorrect talents fix an issue with a whiplash exotic pistol and underboss exotic smg
16:59missing their reconfigured blueprints fix an issue with the prima donna stacks transferring to the
17:03gear shift named lmg heard about that one uh broken rain incursion fix an issue where one of the beaver
17:11collectibles could appear floating in the air they deleted the tree and the beaver has been moved to a
17:17nearby location oh no way that means i gotta redo the video fix an issue with the mission objective
17:25not updating after defeating the chainsaw boss and broken rain while wearing the dilemma gear set and
17:29terminal knee pads ui fix an issue with menus becoming inaccessible after being forced out of the
17:36deconstruct confirmation problem fix an issue on playstation the confirming accommodation also
17:41equipped this arm patch due to both actions being bound to the x button fix an issue with the skins
17:46and
17:46die submenu in the power section not allowing manual scrolling by dragging the scroll bar with the
17:50mouse fix an issue with the mega map displaying an incorrect timer for classified assignments
17:55missions and will fix an issue with the fire and its effects remaining active longer than the
18:00corresponding visual animation fix an issue with mary singh missing uh being missing from his small
18:06fix an issue the players being able to clip through an environment door the toxic alley control point
18:11uh fix an issue in with into the dark season bundles purchased on steam appearing as not owned
18:16an in-game star fix an issue that could cause players on steam deck to be kicked easy anti-cheats
18:21should
18:21now work correctly on steam deck and fix an issue with uh kit soon event
18:25caches preventing players from opening gear caches classified assignments so this is a new
18:30well get to this season i imagine yeah two new classified assignments will be available during red
18:35horizon the district mall inferno on august 27th which is tomorrow and the georgetown dead zone on october
18:4215th the first sent you to the district mall after agent felix mcnally is attacked while trying to
18:47recover broad spectrum antivirals with the cleaners closing in and an unknown a silent link to the
18:54shade anomaly still unaccounted for the second takes you into an area of georgetown completely uncovered by
19:00the shade network where a jtf engineer team sent to install new tech has gone missing is it georgetown in
19:05the dz classified assignments can be accessed through the dedicated assignments tab on the map once they
19:11become available access unlocks at level 30 and assignments can be purchased and launched from
19:15there there's going to be a season pass tomorrow the red horizon season pass the optional season
19:20pass is available to all division two players starting at level one for one thousand premium
19:24credits which will be 9.99 or your regional equivalent in the in-game store while the season
19:29pass is accessible from level one some of the rewards will only be usable when you reach level 40.
19:34players with the season pass can unlock premium track rewards such as two pristine arm patches
19:39red horizon seeker mind scale vfx richardson outfit kenwell outfit one extra copy of the fafner exotic
19:45weapon hot rigged exotic weapon skin 10 gear dies 10 universal weapon skins free exotic caches
19:51nine optimization material caches nine crafted material caches and 400 premium credits
19:56um the free track will also include three arm patches red horizon drone scale vfx
20:01uh both before outfit iron wool iron will exotic chest fafner exotic weapon drag on universal weapon
20:09skin two named items four named gear items two exotic caches 18 red rising caches and three named item caches
20:15you'll be able to buy a bundle there'll be a supply drop again which i'll definitely be purchasing
20:19um so red horizon season bundle will include the classified assignments you're also going to get the premium pass
20:26and um 50 season pass xp boost 20 skier tips pretty decent well worth it the red rising bundle is
20:36available for 29.99 or your regional equivalent includes the premium season pass with 100 tiers of
20:41awards to unlock as you just said the two classified assignments the boost an exclusive cleaners themed
20:46outfit and 20 tier skips the red rising supply drop available for 49.99 or your regional equivalent
20:54includes everything listed above plus 5 000 premium credits so the reason why i get the supply drop
20:59is because i always want to buy some skins on new season day so that covers that as well if
21:04you
21:04already own some of the included contents uh so if you already own the premium season pass purchased
21:09either offer will grant you 1 000 premium cards back in game if you already own the red horizon bundle
21:14and purchase supply drop you will see 3 000 credits on top of the 5 000 already included if you
21:19already
21:19own the red rising supply drop you will see 3 000 premium credits instead of the red horizon bundle
21:24if you do not receive any in-game notification for the offer check the special deliveries tab in
21:28your inventory it's a one-time offer with a division one mask oh please bring back happy one day
21:38so don't miss out on this exclusive one-time offer available for 999 or your regional equivalent
21:43includes 2 000 premium credits and 600 bonus credits plus the classic mask because some looks are classics for
21:49a reason i used to wear that quite a lot in division one i think it is uh halloween is
21:56not too far away
21:56and we'll have more to share soon about what we prepared for the occasion so this seasonal event is
22:02going to be around halloween i imagine as always if you run into any issues while playing please report
22:07them through the bug reporter so the team can investigate good luck out there agents of division 2 team
22:12that's a lot to go to thank you for listening uh obviously happy about all of it we kind of
22:17knew
22:17all of it there's a few surprises there but uh yeah live tomorrow all day going through the new season
22:24having a look what all the new outfits are doing the scout mission doing a classified assignment
22:27and trying to complete the seasonal journey in one day make sure you come and tune in if there are
22:33any twitch drops available tomorrow i'll let you know but so far i've not seen anything about it
22:37and we've obviously tomorrow got day two we have got day two of gamescom and the future of the
22:44division 2 where we're going to they're going to be talking about survivors as well