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  • 5 days ago
Go behind the scenes of the new Onimusha game as its director reveals the decision to focus solely on the series' own identity, enhancing core mechanics like the Issen and the thrill of cutting down Genma, rather than looking to Resident Evil for inspiration.
Transcript
00:00Obviously, the older games did have that influence, they were kind of an offshoot of the Resident Evil series, so
00:06there were definitely some points there that they kind of shared.
00:09But when we approached making this particular title, we didn't really look at the Resident Evil series.
00:15We were more focused on taking Onimusha and seeing how we could evolve the series and evolve the gameplay in
00:21a way that's unique to the Onimusha series.
00:24With the action, obviously we have the Yisen, and we wanted to focus on the clashing of swords, and that
00:30kind of satisfaction of cutting down Genma.
00:32It didn't really leave us much room for referencing Resident Evil, there wasn't really anything we could actually take away
00:38from there for the title that we wanted to develop.
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