00:04Yes, and anti-gravity is a fork of ES code, so is Cursor, so is Vint Cerf.
00:09But how does it make me feel about something like anti-gravity?
00:15I have pretty much two ways of thinking through this.
00:20Something was happening in the developer world, and that was because of the web.
00:24We knew that if we wanted to stay relevant with developers, we had to do something.
00:28So our whole effort at that point was to try to build this editor to see if it could work
00:32in the browser and then go from there.
00:34And if you think about a code editor, this is some of the most high-taste users.
00:41Literally, they want to be able to go from their brain down their arms to their fingers without having to
00:46think.
00:47Yeah, so there were a lot of interesting challenges.
00:50It would just crash, right? It wouldn't give errors, it would crash.
00:52The browser may be a little bit early. You cannot just theorize.
00:56You don't become relevant with nice architecture diagrams.
00:59You become relevant when you have something in your hand you can ship and you can demo.
01:07It was a showcase for Electron. It was a showcase for TypeScript.
01:11It was a showcase that a cross-platform app at that time, ten years ago, could do the stuff that
01:17it did.
01:17People could up and down vote requests, and this went very fast.
01:22We're not the leader in the market, right? So the question was, what do we do?
01:28VS Code being open and so extensible really made it, you know, the foundation of the editing experience in the
01:38current, like, modern world.
01:39We sit on GitHub, we get the issues and, oh, what can we do about this?
01:44But then co-pilot completions came.
01:46I think it marked a real transition for us from a mature market, understanding what people want and need, to
01:55they actually don't really know.
01:57I'm Uwe DeMoor. I founded the CopoElla project while I was working at GitHub.
02:01You can think about it as like a slider of autonomy for AI that we've all been working through as
02:06an industry.
02:06It's like, where does this go?
02:08Everybody talks about the Opus 4-5 moment, right?
02:12But within the team, we had had that since Agent Mode went out and we realized how quickly it unlocked
02:17so much more potential and so much more velocity for the team itself.
02:22But it is chaos.
02:23Bought code, for example, came along. Then after that, we got codecs.
02:28Google was nowhere. Now we have anti-gravity, which is yet another VS Code fork.
02:33The UI is what made VS Code win at a certain point. The UI limitations are the reason why Crusher
02:41and Windsor are forking it.
02:44Let's go to the very beginning of all of this.
02:46All right.