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GTA 6: Gameplay DETAILS WE FOUND #gta6
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00:01All right, so Rockstar Games has officially lifted the lid off of Grand Theft Auto 6 with its big,
00:07flashy, famous Netflix debut. We spent a lot of time talking about this game. We've talked about
00:12the business practices. We've talked about the leaks and all that stuff. Now, let's just talk
00:16about the game because they showed gameplay. So here's some details, some information, and just
00:21some personal insights and observations from the team here at Gameranx. So the big, long trailer,
00:25whatever you want to call it, starts with the duo walking up on a housing block to do
00:29a very classic GTA talk to a drug dealer style thing. But what's important to note here, one of
00:35the first big things, is that we see the return of the Red Dead Redemption 2 L2 to focus on
00:41a person
00:42to talk. As of right now, it seems like it's just for basic interactions. We haven't seen too many
00:46different things for people, but it's definitely something significant because we also see it
00:50with a dog. Jason walks up to the dog, looks at the dog, and then you have options to scold
00:55the dog,
00:56pet the dog, or press R1 to study the dog. Not quite sure what that means yet, but if you've
01:02played Red Dead Redemption 2, then you kind of know what to expect here. With holding L2 or focusing
01:07on a person, the game will give you a suite of different options to interact with them. Now,
01:12as this whole scene moves along with the characters walking through hallways, we do see a pretty smooth
01:16cutscene transition when it then transitions from third-person camera over the shoulder over to
01:22full-on cutscene with this drug den in the background. But then, of course, things fall apart
01:28and we get our first shootout. Clearly, the cover system returns here with the characters being able
01:33to take cover up against walls. There's been some speculation about some level of destructibility
01:38because we see a guy bash through a wall with another guy. I'm not sure if the player can do
01:42too
01:42much with that, but we do see characters pick up dropped weapons from falling enemies. And the
01:49shooting just looks good. If you've played Grand Theft Auto V, you know what to expect here, but
01:52there's things trickled throughout this whole video that actually remind me a lot more of what Rockstar
01:58worked on previously back in the day, Max Payne 3, from not only just bullet times elements, but actual
02:03slow motion kill cam montages of enemies getting riddled with bullets in the face. Also, this is a little
02:10speculation, but it seems like maybe there's an option to command Lucia a little bit. He asks for
02:16cover fire and then she pops out and starts shooting. I don't know if that was a scripted moment. We
02:20can't
02:20confirm that or not, but I'm curious to see how much tactical gameplay there is with this duo. We're
02:26introduced briefly to Mendez, who seems like he's some kind of antagonist character, some sort of police
02:32force guy. But in some pretty cinematic fashion, we're led through this apartment building into a woman's
02:38apartment. And there's just a ton of detail, really impressive stuff going on with the lighting and just the
02:44amount of stuff crammed into this little apartment while the characters look for an exit. She busts out a window
02:50and
02:50then they proceed to climb out it and cue the big introduction to Rockstar's Grand Theft Auto 6 preview. From
02:56there, we get a cool montage, notably for some of you guys that like music. This is Let Your Love
03:01Flow by the Bellamy
03:02Brothers playing. Here, we get to see options for breaking into a car. Of course, the cornerstone
03:08of Grand Theft Auto. That's what this is all still about. It seems like there's actually options to
03:12either use a tool, a Slim Jim, to open the car or just smash the window open. Also, I'm bouncing
03:18around
03:18a little bit, but in certain parts of this trailer, we do see a weapon wheel and an item wheel
03:23that is
03:23brought up. Similar to previous games, but the item wheel is interesting because you're able to switch
03:28between all different types of items. We see body armor as well, but we also see health items or
03:34tonics that you can use on the bottom left. And then on the top right, you can see both your
03:39bank
03:39value, I guess what you have stored in the bank, and your wallet value of how much cash you have
03:44on
03:44hand. Then from here, we get to see the couple's apartment, their humble Vice City apartment that's
03:49filled with all kinds of cool little details. It has been reported now, now that some previews are out
03:54for some of the big game outlets, that a lot of the romance stuff in the game, the romance side
03:58of it
03:59between these two characters is completely optional. You can pursue it if you want. You can engage in
04:03activities. You can hold hands. You can go on seemingly date minigame side missions. But other
04:09than that, they are still a duo. And what we see here is just cool interactive stuff around their
04:14apartment. You can switch the lights off. You can also turn on the TV and watch classic Grand Theft Auto
04:21style TV shows and ads. We see this weird, disgusting prairie burger ad that just seems
04:26really over the top. But the interesting thing in terms of interactive things in the apartment
04:30is the fridge. Jason opens the fridge. It has two beer types that you can click on, but also this
04:35Blitzberry smoothie that actually looks like it gives you green and maybe energy and then purple
04:41seemingly focus, which may be a bullet time focus, a slow-mo focus that we'll see later. But there's
04:49also something else in the fridge, but it kind of cuts off and it's not clear. But it seems like
04:52there's all different types of little stat boost you can get. Again, similar to Red Dead Redemption 2.
04:57As the characters get dressed and leave the apartment, Jason holds the door open for her.
05:02This actually happens multiple times throughout these whole gameplay things. And it's just a small
05:07little touch, but with two actual characters moving in the environment that you can switch between,
05:12that is still kind of impressive how they do that. And just, again, a nice little detail. They hop into
05:17a kind of
05:18fake late 80s, early 90s red BMW M3, which is pretty sweet. And they take off to their mission.
05:24Here, the song playing is People Are People by Depeche Mode. And what we see here driving around is just
05:30a lot of civilian and car density. There's traffic. There's construction. There's lots of people on the
05:36sidewalks. We see people waiting at bus stops. And it's just a real noticeable difference in terms of
05:42detail, fidelity, and just stuff going on. We see a lot of good open world games. And this one
05:48definitely seems convincingly real world. Plus, it's also massive. We're going to talk about the
05:53higher view in a little while. But GameSpot is now reporting that the world is twice the size of
06:00GTA V's Los Santos, roughly. That's pretty freaking huge, man. Now, from there, more montage stuff. We see
06:06Jason walking out of a convenience store eating food. The food restores his health. Looking at
06:13the guys hanging out behind him, there are bikes visible. So I'm curious to see if you're going to
06:17be able to take a bike, steal a bike, and ride a bike. We also see a hood slide maneuver
06:22into a
06:23shootout. I love hood slides. Perfect hood slide confirmed here. We get to see Lucia in some hand-to-hand
06:29combat. She seems to be more of the fighter. She's got some real pro skills here, just in terms of
06:33the
06:34animations. It also looks like maybe she can counter. So I'm still kind of curious to see
06:38how changed the hand-to-hand combat is compared to GTA V. We get to see crazy zany NPCs you
06:44can
06:44interact with. We actually get to see some backyard wrestling, which looks pretty fun. Also, we get to
06:50see Lucia walk through a place using a shotgun one-handed. It's just badass. Again, impressive
06:56third-person shooting stuff going on. Also, notably, some good gore here. Then we switch back to a cut
07:02scene where the couple goes to meet another couple for drinks at a rooftop bar. We see R2 to hold
07:08hands,
07:09which is a funny game mechanic. Also, Lucia mentions Snapmatic, which is probably like Rockstar's
07:15version, like Grand Theft Auto fake version of Snapchat. Then we see a long conversation between
07:20the duo and Brian and Lori. It's been speculated that Brian is Steven Root, the actor. It definitely
07:26sounds like his voice. In between this, we also get a Waffle House robbery, or like a fake Waffle House.
07:32And what I think might be a big theme for the game is Brian saying to Jason, you gotta know
07:38when to
07:38get off. Essentially, when to slow down and step out of the crime life. Then we get to see the
07:44characters
07:44pick someone up and go for a drive and ultimately get into a big shootout with the police, with Jason
07:50leaning out of the car window and firing at a police helicopter, as well as police kind of fake Dodge
07:56pickup trucks. We see him damaging the front of the car and the engine bay. We see him shooting
08:01windshields. We see him shooting tires. Stuff we kind of expect from Grand Theft Auto at this point,
08:05but the shooting here and just the feel of it looks really good. Also, with all of this going on,
08:10there's a lot of license tracks playing, but it's important to note the actual game score,
08:15the composed music. It's kind of 80s and synthy and poppy in a lot of aspects, but it's surprisingly
08:20upbeat and kind of fun. It's not dour or serious. Hey folks, it's Falcon. I'm landing this thing. We
08:27split this up. I'm doing the last half of this trailer. So what's happening here? We have a view
08:31of the four star wanted level, and I don't know what Jake has said. We kind of watched this and
08:37then
08:37immediately got into recording our parts, but I really like the HUD, which is important when we're
08:43talking about what's happening here. They go into this parking lot. They burn the car to the ground,
08:48switch to a van, and the cop cars completely ignore them from that point forward. Now what's
08:54obviously the vehicle is one of the things that the HUD indicates, but these little icons
08:59clearly mean like stuff the police know about you. You've got looks, cars, number of people,
09:05CCTV stuff. Like when they burn the car, the car on the HUD goes away. So the cops no longer
09:11know about
09:12the car. There's so much information being conveyed here, and it's this tiny little minimalist HUD.
09:19And I genuinely cannot tell you how happy I am to see all of that. There's also all of the
09:24stars.
09:25We saw a four star wanted level. There is clearly six stars. Then we saw a little bit of how
09:32the acting
09:33and scenes and stuff are going to play out with them asking about being in Raul's crew and then talking
09:39about checking out the area. That's clearly transitioning you back into non-linear open
09:44world gameplay. Then we got to see some of the activities. First off, Jason playing basketball in
09:50his driveway. Take two owns NBA 2K. The crossover potential quite high there in terms of gameplay.
09:57There's an underwater scene with scuba gear. We saw Lucia working out and how the controls would work for
10:04that. You're clearly pulling triggers on the back. I'm not exactly sure the pattern or what, but it's
10:09clear that's not just like a cut scene. We've said in videos, uh, we think there's going to be some
10:15element of working out to stay in shape, but we don't know exactly to what extent yet. I would say
10:21it is more or less safe to say it's at least a component though. Will we see San Andreas level,
10:28you can become chonky Jason and Lucia. I don't know, but we got a lot of beach shots here. And
10:34I
10:34think that it's, it's good to note here that they have not scaled back on the density of NPCs in
10:41these
10:41beach shots. Now's about the time you would start seeing that kind of stuff because we're getting
10:46closer to release. These are the expectations they are setting. When you're driving around with both
10:51Jason and Lucia in the car, you can switch between them and take care of cops. In fact, it does
10:56look like
10:57we have the Grand Theft Auto 5-esque character switching, but you can do it while in local
11:02proximity or while separated. Uh, this is a spot where we can again take a look at those four icons
11:08in the HUD. This time, uh, it's only two stars. It seems like their car face and clothes were identified.
11:14The city during that, uh, building jump looks nuts, like peering out over this open world from this high
11:22of a altitude and it looking this good. I mean, this is next gen. This is such a big leap
11:30in an open
11:31world game. I know you might say, well, I've seen graphics that look this good, not at this scale.
11:36We straight up have not seen a game that looks this good at this scale. And these night shots are,
11:42I, they look incredible. I feel like I don't have to say the word cinematic. I think we all
11:48are way past. Oh, it looks real cinematic. But like, I can't help, but sometimes during the course
11:55of watching this extended preview, I feel like I'm watching a movie. It's crazy. It's crazy how good
12:03this game looks. And that's not just to talk about like the quality of textures and lighting and stuff
12:09like that. The camera moves in a way that feels big. And while we're coming towards the end of
12:16all of this stuff and we get into this max pain three, like scenario, did anybody else feel like
12:23that while they were watching this part? I was like, Ooh, max pain three, where you have to like
12:27be a bodyguard to these irresponsible, rich people. And a shootout starts that they're patting themselves
12:33on the back over whatever business or political achievement they have, except of course, two things.
12:39The scale and just the quality of every moment moment to moment during this mission is nuts.
12:46Even during all of the downtime, you're experiencing things that feel like well acted scripted moments
12:55in a movie. You're moving through this space as Jason following the various people you have to protect.
13:02And obviously it all goes tits up and the shooting starts. Oh my God, the shooting folks. I'm so happy
13:10with how the shooting looks with the many, many years we've seen Grand Theft Auto shooting. We finally
13:17have what looks like the quality of a triple a third person shooting game in Grand Theft Auto at like
13:24fully.
13:25I know five was a big jump over four, and I know Red Dead Redemption 2 has an intricate system,
13:32but this just looks fun. Like fun as hell. You've got the cover, you've got the aiming,
13:38you do have the slow-mo a la the whole Red Dead series. When you hit the slow-mo, you
13:44can aim at the
13:45head, aim at the knee, or even directly at his gun. Shoot the weapon out of their hand, disarm them.
13:50I'm just
13:50going for the head personally. Like these guys came in, start shooting, screw them. Rounding it out.
13:56There's just more activities, street racing, nitrous. Legit looks like a triple a racing game. And we
14:03come to a freaking close on captured on PS5. Note the lack of the word pro. This was captured on
14:10a base
14:12PS5. That's crazy. It's crazier than that live streamer guy in the trunk of the car asking chat what
14:18to do this. Vehicles of Stolen doing the trunk challenge or whatever. Man, this, this was,
14:24this was magic. I feel like transported to an earlier time in my life when video games did new
14:32things. Not to say like, I know absolutely everything that they're going to do, but this
14:37just seems like such a big jump to me. I am super freaking excited to play this game. How about
14:42you?
14:43Leave us a comment. Let us know what you think. If you like this video, click like. If you're not
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