00:06The fight moves into the city.
00:11Core is Tyr's first urban map, and its first battlefield under cover of night.
00:19Here, space is limited. Every corner is contested.
00:24Heavy armor can hold the line, force the angle, and turn narrow streets into brutal close-range fights.
00:32But these streets leave openings. Long sight lines create crossfire.
00:38Fast flanks can punish tunnel vision.
00:41Hold the corner. Break their position. Side scrape.
00:46Hit them from somewhere they never saw coming.
00:50This is core.
00:52Oh, and one more thing.
00:55You asked, we're delivering.
00:58Full A-player squads are here.