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Dark Souls through an anime lens, Bandai Namco's upcoming soulslike aims to hit at a larger scope for its story. And the surprisingly emotional dungeon we were invited to play proves the stakes have indeed been raised.

Preview by Alessandro Fillari
Video by Hal Dimond
Transcript
00:00Bandai Namco has developer FromSoftware's Elden Ring and Dark Souls franchises under
00:05its wing, but that hasn't stopped the publisher from pursuing other takes on the Souls experience.
00:11The upcoming Code Vein 2 is Bandai Namco's second go-round, with a particularly unique
00:16spin on the Souls-like, building off the original Code Vein's twist of an anime-inspired
00:21dark fantasy, where players and their chosen partner brave treacherous dungeons in style.
00:27The sequel focuses even more on building its cast of characters, and giving a greater
00:32reason to feel invested in a world that will be shaped by your actions across two time periods.
00:37Picture an anime-style Dark Souls by the way of Back to the Future.
00:41I recently had some hands-on time with Code Vein 2, learning more about the mix of sci-fi
00:46and dark fantasy, and how the developers want to build on the original's character-first
00:51action RPG stylings.
00:57Much like its predecessor, Code Vein 2 asked players to build up their custom protagonists'
01:03abilities and arsenals to defeat bosses and complete side quests in a sprawling world.
01:08The sequel carries many concepts and familiar lore from the original, such as vampire-like
01:13characters known as Revenants who wield powerful abilities.
01:17However, the second game is a standalone follow-up that builds up a story focusing on building
01:22a better future by setting things right in the past.
01:25Playing as a hunter of rogue revenants, you're tasked with saving the world following a cataclysmic
01:30event known as the Resurgence.
01:32After forming a bond with a mysterious ally named Lou, the protagonist gains the ability
01:37to travel between two time periods a hundred years apart to reverse anomalies in the past,
01:43in turn improving life in the present day.
01:45But some changes may lead to some unexpected consequences that could put the future in peril.
01:51The core concepts of Code Vein that I believe define it in the landscape of Souls-like games
01:56are really that character drama.
01:58The charm that you get from interacting with your partner, and overcoming these tough encounters,
02:03dungeons, and challenging enemies with your partner.
02:06Explains producer Keita Isuka during the extended preview, there's a keen focus on reshaping
02:12the world around you.
02:13The time travel element adds a cool wrinkle to the world, as you restore areas of the
02:18present to unlock new zones and side quests.
02:21These can also reveal hidden objectives and opportunities to discover, which is an intriguing
02:26evolution from the original's more rigid structure.
02:29Seeing the game world shift between two different eras, with the protagonist teaming up with allies
02:33from the past, and then seeing their impact in the future, is a cool concept for a Souls-like.
02:39The main quest we focus on during the preview sees the protagonist paired with Josie, a plucky
02:44mercenary from the past who seeks to purify a water source within the sunken pylon, which
02:49is heavily polluted in the present era.
02:51This sequence presents an intriguing setup for one of the early time travel escapades, as
02:55one of the core objectives is to uncover the root causes of the resurgence.
02:59This entails connecting with characters from the past who will eventually become corrupted,
03:03monstrous versions of themselves in the present era.
03:06In essence, Code Vein 2 actually has you bond and partner up with likeable human versions
03:11of Souls-style bosses before they become corrupted.
03:15Bonding with Josie during the dungeon crawl before seeing their eventual corruption offers
03:19a bit of context that you normally don't get prior to facing off against a boss in a
03:23Souls game, and the inevitable battle against Josie's corrupt form is an unexpectedly tragic
03:28boss battle to cap off the quest.
03:30I'm intrigued by the broader scope of Code Vein 2's main story, which feels more conscious
03:35of the world and the characters within it, but it also ties into the game's larger world
03:39to explore.
03:40Tying together the main dungeon and key points of interest are the large open zones to explore,
03:45filled with monsters, hidden quests, and other side tasks to uncover.
03:49It's not on the same level as Elden Ring's open world, but it's certainly more expansive
03:53than the original Code Vein structure.
03:54What I did find interesting about Code Vein 2's setting is seeing the larger world slowly
03:59healing after completing different milestones.
04:02After defeating the Metagen remnant, which poisoned the water in the past, the next major
04:07zone set in the massive city opened up, giving the impression that nature is healing and that
04:11your actions are slowly but surely building a better future.
04:15Unfortunately, I wasn't able to fully appreciate the scale of this world due to the guided nature
04:20of the preview session, and I'm also a bit annoyed that I wasn't able to try out the new motorcycle.
04:24I would have liked more time to explore them and get a better contrast between the different eras,
04:28but given that this was a focused preview, that'll have to wait for the larger game.
04:35Despite the larger scope, the dungeon crawls and focused combat encounters are still very much in play
04:42in Code Vein 2.
04:43The sunken pylon hits all the beats of a classic Souls-style dungeon.
04:46Trapped in a flooded area, I had to defend myself against spiked monsters darting around,
04:51barely making it out alive with the treasure hidden inside.
04:54This area really got me up to speed on Code Vein's improved combat.
04:58It carries the fundamentals of the original with a far better flow that feels much more responsive
05:03and satisfying than the previous game.
05:06According to the developers, this was a particular area they wanted to improve upon from the original.
05:10We got some not-so-good feedback in terms of the quality of the encounters from the previous game.
05:15The action in the battles and the way we adjusted the difficulty compared to other Souls-like games,
05:21says Isuka.
05:22There was certainly room for improvement, so including upgrading the partner system,
05:26we really wanted to lean into our strengths of style and improve some of the areas that needed improvement,
05:32and to really make battles feel more threatening and keep players on the edge of their seat.
05:36The second game largely sticks with the original's approach to character building and power progression,
05:41emphasizing selecting builds and weapon styles and using your partner's skills rather than tinkering with stats.
05:48Code Vein kept the familiar combat flow and style of many Souls-likes,
05:51but what truly set it apart from other games was its offering of more opportunities to experiment with class archetypes,
05:58called Blood Coats.
05:59Instead of allocating points to individual stats, level-ups are all predefined stat buffs,
06:04letting players focus more on selecting play styles and skills to use.
06:08Combat in Code Vein 2 feels far more punchy and precise.
06:12I really take to its flow, landing my weapon strikes and combat arts,
06:16entering into a third-person aiming mode for my ranged weapon,
06:19and utilizing finisher attacks against stunned enemies.
06:22In a way, Code Vein 2's flashy, stylized action leans further into the concept of the series being the so
06:28-called anime Dark Souls,
06:30the Souls community's endearing way to describe its look and tone.
06:34Even though I have a lot of options in fights, I still feel the tension of that underlying Souls-like
06:39experience.
06:40I develop a particular fondness for my twin swords and polearm weapons, with each having its own combat arts to
06:46utilize.
06:47But what really impresses me is the expanded partner system, which is more versatile and helpful this go-around.
06:53In addition to gaining stats and ability buffs from your chosen partner, who does a solid job of holding their
06:58own in a fight,
06:59they're also able to revive you if you get knocked out by an enemy, at the cost of their own
07:03life before they revive on cooldown.
07:05This extra life, of sorts, comes in clutch in the more challenging boss battles,
07:10giving me a much-needed second win to power through Corrupted Josie.
07:14You can also assimilate your partner, giving the protagonist heightened attack and defensive abilities.
07:19It's an exciting option to have, especially for players who feel more comfortable playing solo.
07:23I generally kept my partner by my side, but in some of the more challenging battles,
07:27I find the assimilate option to be helpful in a pinch,
07:30especially while whistling down the last slivers of Metagen Remnant's health bar to close out the sunken pylon dungeon.
07:39Sol's likes tend to be very isolating by design, so it's neat to see Code Vein 2 lean into its
07:45partner
07:46system to make those dungeon crawls and boss battles more of a bonding experience with supporting characters.
07:51Playing Code Vein 2 already makes me feel more engaged with its setting, much more than the original game.
07:57I get the sense that the stakes of the adventure are much greater.
08:01A time travel story that focuses on cause and effect is a fascinating concept for a Sol's like.
08:06While the game does hit many of the standard beats of a Sol's like,
08:10the sequel is so far building further upon the original's character-focused
08:14Sol's like spectacle in an interesting way.
08:17Even with Bandai Namco being the core publisher of From Software's Elden Ring,
08:22Code Vein 2 makes the case for more story-driven takes on a Sol's like that moves away from isolation
08:27and more towards bonding with allies.
08:30Hopefully, this sequel will stick the landing and embrace its oddities for the larger adventure ahead.
08:36So, will you be playing this anime Sol's like sequel?
08:40Have you played the first?
08:41Let us know and stick with GamesRadar for the latest on the greatest games.

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