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  • 3 minutes ago
Transcript
00:01For nearly three years, we've had this little side project.
00:06There's something incredible about this universe fitting in your pocket.
00:11To be able to take your game from iPhone to iPad, even cast it to TV.
00:18I don't think people realize how powerful these devices are.
00:23We want console, quality visuals and gameplay that you can play anywhere.
00:36We support touch, we support controllers, even mouse and keyboard.
00:43This is something I've loved working on.
00:48From on planet to space, the touch controls feel really best in class.
00:57Everything you see on screen is generated at runtime.
01:02And it's incredible to think that this is possible on a phone.
01:11So many things that we thought would never be possible.
01:17It includes our latest huge update, Cosmos.
01:21With the ability to own and manage a space station.
01:27It's so lovely to be able to dip into the latest expedition on the go.
01:37Metal effects and M-Class CPUs allow us to pull off true technical wizardry.
01:46We've made tons of tweaks and improvements that benefit all platforms.
01:54Touch feels quick and so natural in the UI.
02:00So many little touches just make No Man's Sky such a natural fit on phone.
02:07From day one, new players are benefiting from now 10 years of updates.
02:14Just these huge additions.
02:18It'll be free to try at launch.
02:23And we can't wait for you to see this for yourself.
02:27We'll see you next time.
02:36We'll see you next time.

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