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Bienvenue dans notre guide complet pour débutants sur Genshin Impact ! 🌟 Dans cette vidéo, nous vous dévoilons toutes les astuces et stratégies pour bien démarrer dans le monde magique de Teyvat. Que vous soyez un nouveau joueur ou que vous cherchiez à améliorer vos compétences, cette vidéo est faite pour vous !

Ce que vous allez découvrir :

Les bases du jeu : exploration, combat, et quêtes

Comment optimiser vos personnages et équipes

Les meilleures armes et artefacts à utiliser

Astuces pour obtenir des Primogems et des souhaits

Stratégies pour les événements et les défis

N'oubliez pas de vous abonner à notre chaîne et d'activer la cloche pour ne manquer aucune de nos vidéos ! 👍 Laissez un commentaire si vous avez des questions ou des suggestions, et partagez cette vidéo avec vos amis pour les aider à progresser dans Genshin Impact.

Tags : #GenshinImpact #GuideDébutant #AstucesGenshin #StratégiesGenshin #JeuVidéo
Transcription
01:11You pound on the ice wall, but no one responds. Partly because it's incredibly thick, and partly because it's an
01:20ice wall and not a door. You are utterly exhausted. But in the end, no living creature hears a single
01:27sound you make. Besides you and your companions.
01:31What? That can't be! Oh, Lady Luck, why have you forsaken me?
01:37Oh no! You must have used up all your luck with those unreal rolls earlier, Miss Vodianizza.
01:47Aha! That's what I'm talking about, partner! You got here just in time. Chlorand, do you think maybe...
01:56Not this time. You're trapped inside an ice cave that's been completely sealed by magic. The Traveler can wait on
02:04the surface. However, they cannot enter the cave and join the fight.
02:38What? Oh, come on...
02:38Your companions cannot hear you cheering. You stare into the dark, frigid water, and a sense of suffocation begins to
02:46well up inside you.
02:48So... the message never got through?
02:51Hmph. The underwater world beneath the sea ice is an unforgiving place. I suggest you all take a little more
02:59time to think this over. I'll go get the tokens we'll need for what's next.
03:04Tokens? But you said there's no monsters to fight underwater.
03:09That is correct. But... you may trigger a scenario that does not take place underwater.
03:18The devil's really in the detail. Should have expected as much from a senior game master of the tabletop troop.
03:25Navia, do you think Chlorand would notice if we move the tokens right now?
03:29Oh. Yes, she will. She remembers the positions of every single token and marker. There's no fooling her.
03:38Oh, darn it. Why does she have to be such a pro at this?
03:44Hmph. Come one. Let's at least try and think of a way to get out of this jam without breaking
03:49the rules first.
03:51Guess it's no surprise that a top scholar from Sumeru would pick this up pretty quickly.
03:56But anyway, what are you doing here in Snezhnaya, Tainari? And how'd she end up in the tabletop troop?
04:04Well, it's not as crazy a story as you might think actually. I came here to Snezhnaya to study plants
04:10that can grow in extremely cold conditions.
04:13While I was out collecting specimens, I spotted a plant that looked to be thriving. To get to it though,
04:18I would have had to cross a freezing river.
04:21There's no way I was going to try my luck wading into that. I didn't want my tail to get
04:25frostbite.
04:26Just as I was wondering how to get across and collect a sample, Miss Vodianitsa over here suddenly popped her
04:32head out of the water and very kindly picked it for me.
04:36And in return, I made Tainari fill in for our missing players in tabletop troop.
04:42We were just getting to the best part of the game. But something came up for Odette, then Olosha, and
04:49suddenly we were down two players. Without someone to stand in, we'd have had to stop playing for the day.
04:55I honestly didn't expect Vodianitsa to find someone so fast. But now, we've got a new player. And made a
05:04new friend, too. Huge success.
05:08It's a rare treat for me to play alongside a fey from Snezhnaya. A pity Kale isn't here. She'd be
05:14so excited.
05:17Well, to be honest, given where Odette and Olosha's characters were heading before they left, they timed their exit pretty
05:25well.
05:26Hmph. That's true. We just located the treasure when we suddenly got teleported to an underwater ice cave.
05:35Odette's our artificer, but despite being an artillerist, she can't build anything useful because her level is too low.
05:42And, although Olosha is a sorcerer, I don't think he's learned any spells that aren't fire-based so far.
05:50Exactly. And deep under the sea ice, fire-based spells are… highly counterproductive. In short, they weren't contributing much anyway.
06:01Now, on with the game. You have spent too long in this ice cave. The biting cold is slowly numbing
06:09your bodies.
06:09And you realize… you have to escape this place as soon as possible, before it is too late.
06:17So far, I've learned that I'm unable to summon my fey companion. And my ranger's bow is woefully ineffective underwater.
06:25None of our melee weapons can deal any substantial damage to the ice wall, either. Least of all my dagger.
06:32Chlorand, I'm going to use explosives to blow up the ice wall.
06:36And where, exactly, have you been hiding these… explosives?
06:41Uh… I… have some tucked away in my parasol. And just like in real life, I'm going to launch Umbrella
06:49Warfare against that wall.
06:51First of all, you do not have a parasol in-game. Secondly, you do not have explosives listed in your
06:58gear list. So… no.
07:02Looks like they're really in trouble this time. Come on, think! What can someone of the Traveler's class do in
07:11a situation like this?
07:13Hmm… you leave me with no choice. I'll use my last remaining school of mimicry use for today!
07:20Hmm… good thinking. But I have to tell you that based on your character's current level and other stats, you
07:27won't be able to create anything very big.
07:30No, I'm not creating a physical object. I want to… amplify my singing voice so it shatters the ice wall!
07:39Hmm… love the idea. But even with a skill enhancement, you'll have a tough time destroying physical objects with your
07:46voice alone.
07:48Nuh-uh! I can shatter glasses just with my high notes in real life!
07:53Uh… uh… what?
07:55Hee hee hee! Allow me to demonstrate!
07:59Huh? You mean… and now? Right here? Right now?
08:05Cover your ears, everyone! Same goes for the other tables, too. Sorry about that.
08:11Boss, please put everyone's checks on my tab. Consider that my way of making up for the inconvenience.
08:16Are we ready?
08:19Ahem!
08:28Wow!
08:31Incredible!
08:33It… it really shattered? Huh! That was nothing. Just a simple high note exercise. So, Clorand, what do you say?
08:46Huh… consider me convinced.
08:49So… we won't even have to use persuade, then?
08:53Well, the facts speak for themselves.
08:58So, I'm going to use magic to enhance my singing voice, then hit a high note.
09:04Thank you for that, my dear. And I will hit a high note, powerful enough to destroy the entire world,
09:11to shatter the ice wall!
09:14Alright. Now it's time to perform the check. Please draw a card.
09:20Hmm… since I'm no longer in Lady Luck's good graces, Traveler, can you do the honors instead?
09:28Huh. As the freezing cold closes in on you inside the cave, the sound of an otherworldly cry suddenly fills
09:37the air.
09:37You quickly realize that this cry has come from an old friend. So emotionally charged is this cry, that even
09:46the stubborn wall of ice must yield before her loyalty and courage.
09:51You feel as if she is right there with you, ready to fight by your side. You may draw a
09:57card now, Traveler.
10:08The bard's voice rings out loud and clear, piercing even, as it echoes through the cave. Carrying with it a
10:17magic power, it reverberates furiously around the cramped prison, as if it will never end.
10:24However, things do not go quite as expected. Perhaps the cold got to her throat. Or maybe the sudden, full
10:32-blown release of her magic was simply too much for her to maintain control of her vocal cords.
10:38What? I would never…
10:42The bard had intended to transform her song into tiny blades to cut carefully and precisely into the ice wall
10:50at the perfect spot, giving the rest of her party enough time to react.
10:54However, in a rather peculiar turn of events, a gigantic hammer materializes instead, born out of the extraordinary combination of
11:05her overly high-pitched note and out-of-control magic.
11:09Before the wide-eyed party has a chance to react, the hammer slams into the ice wall with a deafening
11:15crash. An ominous spiderweb of cracks spreads quickly through the ice. The ice wall, which once seemed so indestructible, now
11:26shatters from the blow of the gigantic hammer.
11:28Great cracks form on the surface, and sea water comes rushing into the cave. It looks as though the entire
11:36party is about to be swept out into the depths of the sea.
11:41I'll hold up the ice wall. That'd at least buy everyone some time.
11:45Are you sure? By my calculations, it's almost impossible for you to pass this check.
11:51Doesn't matter! I can't just sit around and do nothing! I have to try!
11:56Hold on, I might have another way. If the ice wall has been breached, it means sound can now travel
12:01outside the ice cave, correct? I'll use my single-use magic item, the Whale Songhorn, to summon the nearest whale.
12:08Oh, good thinking! Then I'll, uh, I'll use my remaining magic to cast Protection on everyone!
12:15With a cough, the Bard draws upon the very last of her remaining strength, to sing a hymn of blessing,
12:23that envelops everyone in a protective bubble.
12:26This buys the ranger a critical window of opportunity to sound his horn.
12:31You hear the low, resonant call of a whale, and within moments, it appears outside the ice cave.
12:40It peers at you through the largest crack, watching you with unmistakable curiosity.
12:46Since the cave hasn't quite filled with water yet, I can still talk. I'll use Friend of the Animals to
12:51ask it to take us back to the surface.
12:56And since I'm a fey ranger, I'll also use the Art of Beguilement that the fey gave me to buff
13:01my charisma. That should make it much easier to convince the whale.
13:07The fey's gift works just as the ranger hoped. With the help of this mysterious boon, the ranger lets out
13:15a long chant that resembles a whale song.
13:18Soon, the whale sees you all as its friends, and answers with a friendly call of its own.
13:24Meanwhile, the light of protection around you grows dimmer and dimmer.
13:30We've got this! Alright everyone, it's time to get out!
13:35You scramble through the hole in the ice wall, and climb out of the cave.
13:39As you clamber onto the whale's back, you reach for the barnacles attached to its skin, and cling to them
13:46for dear life.
13:47After a final look back at you, it then makes a decisive charge to the surface, while letting out a
13:53long, baritone call.
13:56At long last, you have escaped the ice cave.
14:00Ugh! Free at last!
14:02If we'd lost three characters in one go, there's no way we could've carried on playing!
14:12If that had really happened, there's always a way.
14:18Hold up! Didn't you just go to fetch some more tokens? How come you didn't use them?
14:24Because, you managed to escape.
14:27So, you mean, a different story would've unfolded if we hadn't escaped?
14:32Of course. You don't end a game of tabletop troop just like that.
14:38Wow! So, what was going to happen?
14:41Motelis, please? Pretty please?
14:43Uh, no, wait. Never mind, keep it to yourself.
14:47The suspense is all part of the fun, I guess.
14:50Anyway, Navia, do you remember where that chest was?
14:53The one that teleported us to the ice cave when we opened it?
14:58Oh, of course! I left my pack next to that chest. You wanna head back there for another look?
15:05I kinda do. But...
15:09I say, let's leave that until Odette and Alosha come back. Then we'll all go take a look at that
15:16chest together.
15:17You mean, so they get to experience being stuck in an ice cave? Shattering the ice wall with song? Then
15:24getting rescued by a whale as well?
15:26Hee! That's right!
15:28Oh! Heck yeah!
15:32Hmm...
15:32There is a slight snag, though. I won't be able to summon the whale again. The horn was a single
15:38-use item.
15:39Ah, don't worry about that! Odette and Alosha are geniuses! They'll think of something for sure!
15:46Alright, you guys wait here. I'll go get them right now. Be right back!
15:53Looks like the extra tokens will come in handy after all.
15:57Heh heh heh. Vodianitsa is a great person to play tabletop troop with. This is so much fun!
16:03I agree. I'd love to get Kala involved next time, too. If the chance comes up.
16:10Certainly. Right now, though, I need to look into which monsters would be appropriate for a bottom-of-the-sea
16:17scenario.
16:19music
16:24.
16:24.
16:24.
16:24.
16:24.
16:24.
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