00:00But there is something much more valuable. The perfect heatsink. Deep space effectively has a temperature close to absolute zero.
00:10That means any surface that's warm enough can radiate heat extremely efficiently.
00:16Not fast in terms of speed but relentless in terms of physics. The heat is taken directly from the chips
00:24through liquid cooling circuits to the large radiators and there it's radiated into space as infrared radiation.
00:34Nothing is consumed. Nothing is lost. Not a drop of water. No cooling circuit that needs replenishment. The cooling isn't
00:43limited by infrastructure but by surface area.
00:46And this is exactly where the real bottleneck lies. Not the GPU, not the software but the radiator. The more
00:54computing power you use the larger the radiating surface needs to be.