00:00The STEAM Grand Challenge Award for the Secondary Level is SMJK Chong Hwa. Congratulations!
00:14When we first announced this initiative in June this year, our vision was to create a platform
00:23where young Malaysians could explore the exciting possibilities of science, technology, engineering,
00:34arts and mathematics of STEAM beyond the traditional classroom.
00:40Through competitions such as STEAMverse, Innovatex, Robot Compact, STEAM Times, Enjoy AI and MLBB,
00:53experts, our young Malays have been given opportunities to demonstrate not only their technical knowledge
01:01but also their creativity, teamwork, communication and problem-solving abilities.
01:11Beyond the competitions, the exhibitions, technology demonstrations and hands-on workshops
01:19have provided valuable exposure to emerging technologies including artificial intelligence,
01:30robotics, automation and digital innovation.
01:36These valuable exposures are important for students of this day and age
01:42and we are living in an era of unprecedented technological transformation.
01:51Artificial intelligence is changing the way we work and learn.
01:56Automation and robotics are reshipping industries while sustainability and environmental challenges require new and innovative solutions.
02:10In preparing our younger generation for the rapidly changing world, academic knowledge alone is no longer sufficient.
02:20We need to nurture individuals who can think critically, adapt to change, communicate effectively and apply their knowledge to solve
02:34real world problems.
02:36This is precisely why STEAM education is so crucial and important.
02:44By integrating, by integrating the arts with science, technology, engineering and mathematics,
02:52we want to encourage students to combine technical capabilities with creativity, imagination and human-centered thinking.
03:06After all, innovation is not simply about developing new technologies.
03:12It is about understanding problems, challenging conventional thinking and creating solutions that can improve people's lives.
03:23I want to thank everyone for being here today and we can certainly look forward to seeing this initiative grown
03:33into an important annual platform, STEAM education in Malaysia.