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The Under Pressure Global Modifier is here in The Division 2! In this full guide, I break down everything you need to know about how Under Pressure works, its mechanics, objectives and the best ways to take advantage of the modifier.

If you're trying to understand the Pressure Gauge, complete objectives or simply get the most out of the Under Pressure Global Modifier, this guide will help you get started and make progression much easier.

🔥 IN THIS GUIDE:
• How the Under Pressure Global Modifier works
• How the Pressure Gauge works
• Under Pressure mechanics explained
• Tips for managing your Pressure
• How to get the most out of the modifier
• Everything you need to know before jumping in

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#TheDivision2 #Division2 #UnderPressure
Transcript
00:00Hello everyone, we have a new season on the Division 2 called Red Horizon, which means we've got a new
00:05global modifier.
00:06And just like at the start of every other season, we're going to go over this global modifier today.
00:11All of its active modifiers, passive modifiers, and just try to make it all make sense to you.
00:16You guys like these videos, you say every season you appreciate them, so I hope today's no different.
00:21So let's have a look at the modifier, we can see it on screen now.
00:24Global modifier under pressure.
00:26Now, just before we go into all of this, it's quite straightforward this one guys, there's a lot of text.
00:30But essentially, you are just managing a gauge, and this gauge is going to give you perks, pretty much.
00:38So you've got active modifiers on top of that, and a few additional passive modifiers that will switch things up.
00:43So, we can read the description here.
00:46Build up pressure by eliminating enemies in various ways to fill up the gauge.
00:50Gaining increasing stat bonuses and unlocking active modifier use past the threshold during fights.
00:56Staying out in the open for too long will make the pressure gauge decay.
01:00Stay in cover and move cover to cover during combat to avoid decay.
01:04Eliminating enemies will also temporarily halt the decay.
01:08So we can see right off the bat, you can see all my stats here.
01:10This is because I've already got some active modifiers and passive modifiers equipped.
01:15But if you go in here, and if you just take these off for now, you can have a look
01:18at what the base looks like without any passives and without any actives.
01:24So, just this one here as well.
01:27And there we go.
01:27So, without anything, you can see that with a kill, you're going to fill up 2.5% of the
01:33gauge.
01:34Skill kill, 3.5%.
01:36Headshot kills, 2.5%.
01:38Status effect kills, 3.5%.
01:40Multi kill, 2%.
01:41Fire kill, 5%.
01:43Grenade kill, 3.5%.
01:44Group kill, 1%.
01:46So, if you're working in a group and your teammates are getting kills, you're going to get 1% toward
01:50your gauge.
01:51Now, you can have a look at a bonus here of the gauge.
01:54So, as you are filling up the gauge all the way to 100%, 10% to 35% is going
01:58to give you 15% status effects, 35% to 65%, 25% status effects, 65% to 90%, 40
02:05% status effects, and 90% plus 65% status effects.
02:09Now, all that in a nutshell, basically, get kills.
02:14Get kills, fill the gauge.
02:15As the gauge fills, you're going to be getting status effect bonuses.
02:18This can be changed.
02:19We'll discuss as we go.
02:20So, that's this season's global modifier.
02:23It does come with some hostile modifiers as well.
02:25We'll take a quick look at those now.
02:26There's three of them.
02:28The first one here is draining pressure.
02:30So, if you see an enemy with this icon above their heads, while this enemy is closer than 5 meters,
02:35you'll lose 10% of your magazine and 1% of your gauge every second.
02:39Set the enemy on fire to permanently remove this modifier from the enemy and gain the loss gauge back.
02:45We then have the Achilles heel.
02:47So, if you see this icon above an enemy's head.
02:49After breaking any of this enemy's weak points or armor pieces, they will heal 50% to themselves and all
02:55allies within 10 meters.
02:57You also lose 5% pressure gauge for every armor piece weak point broken on this enemy.
03:02You can set the enemy on fire to permanently remove this modifier from the enemy, remove any overheal present on
03:08the affected enemies and gain the loss gauge back.
03:10And then finally, we have the Thousand Cuts modifier here, hostile modifier.
03:17If this icon is above their heads, each time this enemy hits you, you lose 1% of your pressure
03:21gauge and get a stacking 0.5% outgoing damage reduction debuff for 15 seconds, which refreshes on subsequent hits.
03:30Set the enemy on fire to permanently remove the effect from them and gain the loss gauge back.
03:34So, they're not too bad, to be honest with you.
03:36I haven't seen any of these being too much of an issue in my gameplay so far.
03:40You can practically ignore them to a degree, but if you are using fire, then you're not going to really
03:45notice them because fire takes away them all.
03:47Anyway, when you set the enemies on fire.
03:50So, nothing too concerning this season.
03:52I'd say when it comes to the seasonal journey, which we'll be covered in a separate video, that's where these
03:56get a little bit tricky with some objectives that they want you to do.
03:58We'll cover that in another video.
04:01So, that's the hostile modifiers.
04:03It's a global modifier.
04:03You're basically charging the gauge against status effects.
04:06So, let's have a look at the active modifiers.
04:08But before we do, all active modifiers and how they work this season with the passive modifiers, we head over
04:13to the seasonal journey.
04:15You're going to have to complete Journey Mission 2 to get a hold of all three actives.
04:20These will give you some passives as well to get you going.
04:22So, make sure you make a start on the journey.
04:25I wouldn't really look at the modifiers really until you've got Journey Mission 2 done.
04:30You can actually slot some things in place.
04:32Now, this season has gone back to you earning currency to purchase the remaining.
04:37So, every Journey Mission after that is going to reward you 350 pressurized accelerant.
04:44And with some of the objectives as well, you're going to be earning 50 pressurized accelerants as well.
04:49I think every objective actually.
04:51But once you've completed every single Journey Mission along with every single Journey Objective, you will have enough money to
05:00buy every passive modifier.
05:02Now, I'm not sure.
05:03When they did this last time, the Scout Man Up missions also rewarded you with this.
05:10I don't think that's the case this time.
05:12I think it's just a case of doing your Journey Missions and Objectives and you'll get enough of the currency
05:16to come and spend here at this bench.
05:18You can buy and sell as modifiers research and you've got all these other passives in here where you can
05:23use that currency to purchase them.
05:25You can see I've got a hold of all of them.
05:26That's because I've completed the journey already.
05:29I've completed all objectives and it gave me enough currency to get every single one of them.
05:33So, let's go over them now.
05:34Let's go back into the modifier menu.
05:38We will show you some gameplay as well.
05:40Don't just think this is just going to be reading text all the way through this video.
05:43We'll show you some gameplay, especially for these active modifiers and how they work now.
05:46So, we'll start with Fairy Aura.
05:48There's three in total.
05:49Here, you've got Fairy Aura.
05:50We've got Vicarious Combustion and we've got Signed, Shield and Delivered.
05:54So, start with Fairy Aura.
05:56We'll show you some gameplay of that first.
05:58The description of this one.
05:59When active, gain a damage resistance buff that is increased while sprinting.
06:04Enemies near you receive the burn status effect the first time that they get within its area of effect.
06:10Now, I've leveled this all the way up to 5 already.
06:13You'll notice that all three active have a leveling system again and you want to get them all to level
06:175.
06:18This is not too much of a grind at all.
06:20I got this all done while going through my journey missions.
06:22I hardly thought about it, to be honest with you.
06:24They all got to level 5.
06:25So, don't even worry about it.
06:27You'll level them up quite easily.
06:28So, at level 5, you're going to see the stats now.
06:31But when you start this, they'll have a current level much lower than this.
06:34And they'll show you the next level, etc.
06:36Until it's all the way up.
06:37And we can have a look at the actual level bonuses once you get this to level 3.
06:41Secondary attribute added to the pressure gauge is armor regen.
06:44And at level 5, 15% armor repair per unique burn enemy.
06:48So, the duration of this will be 40 seconds.
06:50Pressure gauge threshold is 85% by default.
06:53Damage resistance is 65%.
06:55Sprinting damage resistance is 35%.
06:57Burn radius is 10 meters.
06:58Burn duration is 6 seconds at level 5.
07:01So, how does this work with all the pressure gauge that we've just spoke about?
07:04Well, you're going to want to add some passive modifiers.
07:07And all the passive modifiers, really, for the most part this season,
07:10just change how the pressure gauge works.
07:12So, we'll have a look at them all.
07:14We will read through them all.
07:15You've got all of the pressure, how they change.
07:17But you do have some tools with the return of some favorites.
07:20So, a favorite microwave coil.
07:22So, we'll get down to that in a second.
07:23So, starting up at the top of pressure.
07:25We've got float regulator.
07:27Each pressure gauge filling action yields an extra 10% of its own value.
07:31There's throttle valve.
07:32Earn 25% pressure gauge per action, but decay occurs at a 50% faster pace.
07:37There's flux stabilizer.
07:38Pressure gauge decay occurs at a 25% slower rate.
07:42You've got pressure control.
07:43Pressure gauge decay occurs at a 50% slower rate,
07:46but pressure gauge gains are reduced by 20% for all actions.
07:50Quality seals.
07:51Pressure gauge decay begins after a longer time.
07:53Delayed venting.
07:54Pressure gauge effects are now applied at the following thresholds.
07:57It's not 20%, 50%, and 80%.
08:00Active modifiers can now be used at 10% lower threshold than normal.
08:04So, if you're confused by that, just go back to the main system here.
08:09You can see that it's 10 to 35, 35 to 60, 65 to 90, and 90+.
08:13All of those will change with that passive.
08:16So, you'll get some of those bonuses at different intervals,
08:19with 80% being the maximum instead.
08:22Then there's leaky valve.
08:24Pressure gauge decay is no longer stopped.
08:26So, you can't stop it at all by staying in cover or during cover-to-cover manoeuvres.
08:32Pressure gauge gains are improved by 50% from all actions.
08:36Active modifiers can only be activated while over 95% pressure,
08:39regardless of other passive modifiers equipped when this is on.
08:42Decay is still stopped while out of combat, though.
08:45There's vacuum seal.
08:46Pressure gauge no longer decays.
08:47Pressure gauge gains are reduced by 50% from all actions.
08:51So, that sounds pretty decent.
08:52It means your pressure gauge, the whole decaying system is removed.
08:54But, you're not going to be gaining pressure as quick.
08:57But, you don't need to worry about it being decayed at all.
08:59Once you've charged it up enough, you can use your actives.
09:02Or, take advantage of the bonuses for that percentage.
09:05Then there's new formula beta passive modifier.
09:08The base bonus of the pressure gauge is now signature weapon damage instead of status effects.
09:12So, when we're going over status effects earlier for all the different percentages here,
09:16that'll change to signature weapon damage.
09:17But, if you equip this at the same time as the new formula gamma, it nullifies both effects.
09:22So, don't put both of them on.
09:23And, talking about that, new formula gamma.
09:25This base bonus of the pressure gauge is now hazard protection instead of status effects.
09:29So, you can take status effects out and you can have hazard protection instead if you want to.
09:35Then there's reserve tank.
09:36After using an active modifier, the pressure gauge resets to 30% instead of 0%.
09:40Because, every time you use an active modifier, you'll use that pressure you've got on the gauge.
09:46And, afterwards, it'll go down to 0%.
09:48But, if you have this one on, you'll start back out at 30%.
09:50Meaning, you can get the pressure gauge back up a little bit quicker.
09:53There's all or nothing.
09:55Gauge bonuses below 80% are reduced to 0%.
09:58So, anything below 80% here for status effects is 0%.
10:02However, gauge bonuses above 80% are increased by 25% of their value.
10:07So, you'll get even more for your buck in a higher gauge.
10:09Gauge. Equipping this at the same time as kickstart nullifies both, though.
10:13So, let's have a look at kickstart.
10:15Kickstart gauge bonus is above 80% are reduced to 0%.
10:18So, at the higher end of the gauge status effects, you're not going to get.
10:21But, the gauge bonus is below 80% and increased by 50% of their value.
10:25So, you'll get more for your buck at the lower gauge pressure.
10:29Equipping this at the same time as all or nothing nullifies both effects.
10:32So, as you can see, with all of them, it's just changing how the gauge works, pretty much.
10:36I'm going to set up my favorite three now.
10:37You're going to be wondering, what do I like?
10:38Well, at the minute, I kind of like the pressure gauge going up very, very fast.
10:43I'm going to show you the three that I use to make that happen.
10:45I go flow regulator.
10:47So, each pressure gauge filling action yields an extra 10% of its own value.
10:51And then, for the second passive, we're going to go throttle valve.
10:55So, I'm going to earn 25% pressure gauge per action.
10:57But, the decay occurs at a 50% faster pace.
11:01And then, as for my third passive modifier, what I'm going to do is I'm going to go leaky valve.
11:05So, pressure gauge decay is no longer stopped by staying in cover or drawing cover to cover maneuvers.
11:10However, pressure gauge gains are improved by 50% from all actions.
11:15And just look at the base values change there.
11:17So, we went over them at the start.
11:19I'm now getting 5.1% per kill.
11:21I'm getting 5.1% per headshot kill.
11:24So, status effect kill 7.2%.
11:27Skill kill 7.2%.
11:28Multi kill 4.1%.
11:30Free kill 10.3%.
11:31Grenade kill 7.2%.
11:32Group kill 2.063%.
11:35So, it really increases how quick this gauge goes up.
11:38And I'm going to show you how that looks in a moment.
11:40I'm going to keep that off for one second though.
11:41So, in the game play that we can just show you how you can manage the gauge with cover.
11:46Being in cover and cover to cover.
11:48We'll show you that first quickly.
11:50Before we do that though, let's just scroll down and have a look at the tools that we got on
11:54the passives as well.
11:55We have microwave coils.
11:56This was available a few seasons back.
11:59People love this one.
12:00When you throw on a pulse, up to 4 enemies affected by pulse have a 30% chance to burn.
12:04Receive 3% bonus pressure for every affected hostile.
12:07Then there's new model.
12:09So, if you're using the fireball specialization, the K8 Jetstream Flamethrower, you'll receive an overhaul with it.
12:16100% damage, but you'll lose rate of fire spread.
12:19And then you'll get 100% range and also 25% equip speed.
12:23When picking up specialization ammo, the picked up quantity is doubled as well.
12:27So, big buff to the specialization, the firewall specialization there.
12:31There's after birder.
12:33After eliminating a burning enemy, you gain 20% movement speed for 30 seconds.
12:37Flint and steel.
12:38Shooting an enemy while your skill is also dealing damage to the target.
12:42Sets them on fire.
12:42The cooldown of that's 12 seconds.
12:44Fire with fire.
12:46While in combat, being affected by burn.
12:48Boost burn damage by 50% for 30 seconds.
12:50Fire starter.
12:51The concussion, flashbang, and cluster grenades receive 100% effective radius and apply a 2-second burn to enemies caught
12:58at the blast.
12:59And then modular plates using an armor kit also grants plus 100% bonus armor for 40 seconds and replenishes
13:06100% of your shield's max health.
13:08Armor kit quick use grants 25% bonus armor for 20 seconds and replenishes 50% of your shield's max
13:14health.
13:15I kind of like this from a blue striker build.
13:17It sounds pretty decent.
13:19But, yeah.
13:21Those tools sound pretty good.
13:22Everything under the pressure just manages the way your pressure works.
13:26It's very simple.
13:27There's a lot of text.
13:28I do see a lot of people confused by this.
13:30We're going to show you some gameplay now.
13:31And we'll show you how each of the actives work.
13:34So, you can have a look at that.
13:35But first, let me show you the pressure system.
13:37Okay.
13:37We're going to go.
13:39We're just going to go over to Lincoln Memorial.
13:41We're going to use this mission.
13:42It's been one of my most used missions during this seasonal's journey alongside the classic Viewpoint Museum.
13:49You'll see that in that video if you go and watch it.
13:51Lots of your objectives are going to be getting done here.
13:54But let's just show you how this works.
13:56So, we're going to go and get some kills.
13:57I'm not going to go on heroic just for ease of use.
13:59We're going to throw it down to hard.
14:01Okay.
14:01You can see on the right side of my HUD now you can see the gauge.
14:05It's 0%.
14:06You can see the charge.
14:07And we're going to want to get that up quick.
14:10I'm just using the blue striker build.
14:11I'm not going to go over builds in this video.
14:13Like, this is going to work on so many different builds.
14:16Like, status effects builds.
14:17Like, Eclipse Protocol and things like that.
14:19Actually works quite well with this blue striker build that I've got.
14:22But, yeah.
14:23I'll release this video in...
14:24Well, this build is a separate video over the next day or so.
14:27Because I have got a nice little combination of what I like to use on this build.
14:30And it's incredible.
14:31You'll probably see some gameplay of it in this video as well.
14:33But, yeah.
14:34Real good build.
14:35I'm going to see detail.
14:36Check out that video in the future.
14:37But we'll see it today.
14:38See how this works.
14:39So, 0%.
14:40We're going to start this.
14:40I'm going to use a Banshee Pulse.
14:42Because that's going to help me get the gauge up quicker.
14:47I pressed that as if I wanted my shield then.
14:50I'm going to get my shield on.
14:52Let's just kill these.
14:53You'll see how I'm getting kills.
14:54I am getting my gauge up.
14:59And it's charging.
15:03And already we're at 21%.
15:05I need to get it all the way to 95% at the minute with how it works.
15:09When I go into cover, I can pause it.
15:10And look at that little timer going down there.
15:13But I can do cover to cover and I'll pause it again.
15:15Look at the timer going down there.
15:16Just keep an eye on that while I'm in cover and going to cover to cover.
15:19What I can also do is just like move around cover like this.
15:23That also counts as a cover to cover move.
15:25And it'll keep on resetting that little spiral.
15:27Keeping the pressure gauge at 24.
15:29So, while you are in cover, as long as you don't put the passive modifier on that I'm about to
15:34put on,
15:34you can just keep on doing this and keep that full all the time without it decaying.
15:38So, you can manage it in combat.
15:41Now, we're going to move forward a little bit and just clear this.
15:45Try and increase the pressure gauge a little bit more.
15:53And hopefully when we get to the top, we'll have enough melee to go and show you the Fairy Aura
16:00active modifier.
16:04What I'm trying to do with how it works with getting the gauge,
16:08you want to aim for headshots because you'll get more for a headshot kill.
16:12You get a headshot kill increase, you'll also get a kill increase.
16:15If I can hit something with a Banshee like that as well, the status effect,
16:18and get the headshot kill, I get some very good rewards.
16:21So, I'm trying to get things on status effect as much as I can,
16:25get kills as quick as I can.
16:27Because we're showing you that, we only go up to 44%.
16:30So, what I'm going to do is just go back to the start of the mission and show you a
16:34proper run now.
16:35And we're going to charge it up so we can use our active modifier.
16:40I just want to show you there how you can manage the gauge, okay?
16:43You can go into cover, you can do cover to cover.
16:46It really pauses the gauge, it enables you to not lose what you've worked on with the decay,
16:50if that makes sense.
16:51Now, I know you have that one passive modifier that stops decay,
16:55you won't need to worry about cover then at all.
16:57But we're about to put on leaky valve where decay is no longer stopped at all,
17:01which is why we didn't put this on before, because when you go into cover, it's not going to stop
17:05it.
17:05But this gets your pressure gauge up real, real quick, as you're about to see.
17:09So, our aim for this snippet of gameplay now is just to show you
17:14getting the gauge up past 95%, which is what I need to do with the passives that I've got on,
17:18so that we can use fairy aura, and we're going to proc that and show you what this does.
17:23And there's no cooldowns on these, by the way.
17:25Any of the active modifiers this season do not have a cooldown.
17:28As soon as you've got the gauge back up to required level, you can keep on using them again.
17:33So, do take note of that.
17:35So, we're going to run in.
17:36We are going to banshee some enemies.
17:38We're going to get this gauge up real nice.
17:41And in the second area, hopefully, we're going to be able to use it,
17:45because it goes up that quick with how we've got this set up.
17:48So, I'm just going to banshee these.
17:50We're going to aim for the head if we can.
17:53We're not stressed too much about it.
17:55We just want nice, quick kills.
17:58Because the kills will still pause the gauge for us for a little bit.
18:03And you can see we're already at like 48% or more, 61% now.
18:08And when we're out of combat, we get a pause gauge.
18:13So, we're able to get to 77% there.
18:15And because we're out of combat, we're not going to decay.
18:18Not quite 95% what we need, but we're going to go and get that now.
18:22So, in the next area, we'll use our banshee again and get it to above 95%.
18:27The moment it's above 95%, I'm going to proc aura or fairy aura, and you'll see what it does.
18:33So, here's some enemies.
18:35We'll banshee these.
18:37Shouldn't take more than like one or two kills.
18:40There we go.
18:41And then we're going to proc it.
18:42Now it's procced, we can just run past enemies like this, and they're going to go on fire.
18:47That's basically what this does.
18:49It gives you the damage reduction as well.
18:51But every enemy that comes within my range right now is going to go on fire.
18:57I quite like this active modifier.
18:59It's really decent.
19:01I'm obviously not using the best build for this right now.
19:05I'm kind of like a little bit of a DPS status effect build, but it lasts quite a while.
19:10We've still got 13 seconds left of that.
19:13And yeah, it's pretty fun.
19:15That's what that one does.
19:16So, once you're up to 95% on my current passive modifiers, I think it's 80% or 85%
19:21without one of them that I put on.
19:23But you can just press the button.
19:24You can press T or whatever it is on controller, and you can use it and make everybody go on
19:28fire.
19:29And if you're sprinting around, you have reduced damage.
19:32But once it's gone, you can see that's dropped down to 0% now that it's run out.
19:35And I can start charging it up again.
19:37And like I said, there's no cooldown.
19:38Once I've got that back to 95%, I can use that again and again and again.
19:42And remember that passive modifier that we mentioned as well, the one that will reset that to 30%.
19:47If you have that on, that would reset to 30%, meaning you get back up to where you need to
19:51even quicker.
19:52So, next, let's show you what the others do.
19:56This one might be a little bit hard with the build I'm on to show you.
19:59But we're going to show you Vicarious Combustion.
20:02So, hitting a headshot on an enemy that is on fire applies burn to all enemies within a radius from
20:09the headshot enemy.
20:11Burn damage is reduced for the duration of the modifier.
20:15So, this is going to be a little bit tricky to show you with this build because we need to
20:19hit a headshot on an enemy that is already on fire to get this going.
20:24I'm just trying to think how we could quickly show you that now.
20:28To be fair, we could maybe put a chem on.
20:30So, if I throw on, instead of the Banshee Pulse, we could go chem launch it.
20:37Again, we're not showing you, like, the best way of doing this.
20:40We're just kind of showing you how it works.
20:41So, we put a fire starter on, set someone on fire.
20:46And then, once we proc it, we've got to proc it first, obviously.
20:50We've got to set it off.
20:52But once we set someone on fire, we can then hit a headshot on the enemy that's on fire.
20:56And they'll put all enemies within a radius.
20:58Now, if we have a look at this at level 5, the duration of this is 60 seconds.
21:01You've got to get to 95% gauge threshold again.
21:04Again, that's because of the passives that I've got on.
21:06That's why it's 95.
21:07Burn radius is 20 meters.
21:09Burn duration is 4 seconds.
21:10Burn damage is 10 seconds.
21:12It's got to be within 20 meters.
21:13We'll do our best to show you this one now.
21:15Once you've got this to level 3, the secondary attribute added to the pressure gauge is headshot damage.
21:20You are going to have extra headshot damage.
21:22Headshots, set enemies on fire.
21:24Cooldowns, 1 second.
21:25Oh, there we go.
21:26Level 5, we don't even need to worry about the cam.
21:28We haven't really used this one, to be honest with you.
21:30At level 5, headshots are going to set enemies on fire while this is active.
21:34So, that's even better.
21:36It's going to be very easy to show you now.
21:38If we have a look at the headshot damage that you get as a secondary damage, once we get the
21:41gauge up to 90+,
21:43we've got 50% headshot damage, along with the 65% status effects that we're going to get.
21:48So, let's show you how this one works.
21:50We'll be using the same mission, the same modifiers, the same passive modifiers.
21:56And we'll go through this run again and show you how this one works.
21:59So, same scenario.
22:01We are trying to get our gauge up so that we can use our active.
22:05And then we'll have a look at how the active works.
22:08Do I have Banshee this time now?
22:09Oh, I don't need the fire cam now.
22:11So, let's go and throw Banshee back on, just to get that up a little bit quicker.
22:22Quite like the sound of this one now, with the level 5 bonus.
22:26I didn't even spot that before, I'm being honest with you.
22:31So, again, it's not going to do it until you've done the active.
22:35It's not like you're going to set everyone on fire right away.
22:38We've got to charge the gauge up.
22:41We're actually doing a terrible job of right now.
22:43But we should still be okay.
22:44We've got the second area we've needed as well.
22:51Sometimes I reach 100% in this area here.
22:54We've got to 77.
22:55That would do.
22:59We will kill a couple of enemies here again.
23:04And we will set it off.
23:05Just need to get it above 95.
23:08Again, let's hit Banshee on these.
23:10Just speed it up a little bit.
23:14And there's 95.
23:15We're going to hit it.
23:17So, let's set people on fire.
23:19In the head, right?
23:23That's not really working.
23:24There we go.
23:25There we go.
23:26Set them all on fire with a headshot.
23:29And that's what this does when you proc it.
23:31So, you have increased headshot damage.
23:33I'm on hard right now.
23:34They're dying a bit here.
23:36Easily.
23:36But you can see that happen.
23:37So, that's what this one does.
23:39As you proc this one, just aim for the heads.
23:42And as long as you're not playing on low difficulty like I am, they'll go alight so much easier.
23:47And if any enemies are within 20 meters, they're all going to go on damage as well.
23:52Again, this is not the best build to show it on.
23:54And I'm showing you on low difficulty as well.
23:56But that sounds quite exciting now.
23:58The level 5 perk where you can just hit heads and set them on fire.
24:02Again, thinking of like a status effect DPS build now.
24:05I'm just aiming for heads.
24:06Setting everything alight while that's active.
24:08And while we're talking here, we've still got 15 seconds of it to go.
24:12So, that looks like it's paused while we're out of combat as well.
24:17No, it wasn't.
24:18It must have just been a visual bug.
24:20So, yeah.
24:20So, that's how that one works.
24:22We're back down to 0%.
24:23We've got one more to show you.
24:25Which is probably my favorite for this build.
24:28This build is built for this one.
24:29Okay.
24:29So, you actually see this real, real good now.
24:32We're going to put the difficulty up for this one too.
24:33So, we're going to use assigned shield delivered.
24:37With this one, while active, you're going to gain increased signature weapon range and damage.
24:41As well as shield health and shield active regen.
24:44Killing enemies with a signature weapon or while using a shield will refill the magazine without consuming ammo from the
24:52reserve.
24:53The duration of this at level 5 is 45 seconds.
24:56Pressure gauge threshold 95.
24:57The passives I've got on.
24:58Signature weapon range 25%.
25:00Signature weapon damage 50%.
25:02Shield health is 500%.
25:04Shield active regen is 150%.
25:06At level 3 on this, your secondary attribute added to the pressure gauge and skill efficiency.
25:11At level 5, signature weapon kills adds 2 seconds to duration.
25:15And the kills with shields will add 1 second to the duration.
25:20Which is very good.
25:21You can extend that duration as long as you get your shield out.
25:23I'm going to show you exactly how this works.
25:24And it's built for this build, like I said.
25:26So, let's increase the difficulty a little bit.
25:28So, you can see how good this is.
25:30We'll go for heroic.
25:32And hopefully not have to make an edit.
25:35And it's the same difference though.
25:36We're just building up that gauge.
25:37We're building up that gauge and we're going to hit our active as soon as we can.
25:41And we're going to want a shield this time.
25:44So, what I'm going to do is throw on a crusade shield.
25:51We've got a couple of enemies here to start us off.
25:58We'll probably lose that by the time we get up top though, to be honest with you.
26:11Let's try and banshee some of these as we go.
26:22One's getting away.
26:23We do not want enemies to get away.
26:25Here we might have to restart this as a little bit slow.
26:28Well, very slow actually.
26:32There's cleaners at the start.
26:33Did not help us at all.
26:36I don't know.
26:37We're not doing too bad.
26:39We're not doing too bad.
26:4074%.
26:42It's heroic.
26:43There's more enemies now.
26:44So, actually that worked out very, very good.
26:46100% as we go into the next area.
26:50Absolutely perfect.
26:51There we go.
26:53So, now let's show you how this one works.
26:55It works great with the blue striker build.
26:58We are going to proc it.
26:59And then we're going to get a shield out.
27:01And just have a look at this.
27:02This is brilliant.
27:03Absolutely brilliant.
27:04So, jump down here.
27:06We can start it off with this now.
27:08So, we're going to start it off.
27:09We're going to get the shield out.
27:10And just watch this.
27:17I don't need to reload, guys.
27:19Every kill is extending the duration as well.
27:25It's so good, right?
27:27It's so good.
27:28This is probably going to be my setup for this build.
27:32We will release this in a video, like I said.
27:34But it charges so quick with the modifiers that I've got.
27:38We can even...
27:39That's the wrong button.
27:40We can even try and get in here.
27:43Once I start pressing the right keys.
27:45And keep that going a little bit longer.
27:48What I've noticed is with the kills as well.
27:52It adds the extension at the end.
27:57It adds the extension at the end.
27:59So, you can see it's going into minus now.
28:02On the timer of how long it lasts.
28:05It's duration.
28:06It's going into minus.
28:08Not enough shield on the other button.
28:11But yeah.
28:12You've got to have the shield out to extend the duration.
28:15I did make the mistake of reading that wrong when I first started.
28:18That's the only way to extend the duration is by getting kills with the shield.
28:21But it's just run out and we're already building it back up again.
28:24And you can see how quick we're building this back up.
28:26I'm going to show you a little bit more gameplay here.
28:29Just to kill these because these have spawned.
28:35But yeah.
28:36Make sure you're using your banshee a lot of the time as well.
28:38Just to speed up that process.
28:41I think it's real good that when you're out of combat.
28:43It's safe.
28:44So, we just got 41% back.
28:45Now, we can go back in the next area.
28:47Get it to 95.
28:48Use it again as quick as possible.
28:50That is probably my favorite active.
28:52I'm not going to lie.
28:52Like, having the Lexington just fire like that without having to reload is incredible.
28:58And it's all because of Signed Shield Delivers.
29:00Probably my favorite active of the season.
29:01But to be fair.
29:02I'm thinking of some nice DPS status builds for all three of these passives.
29:06They are all real fun.
29:08Your goal during this season is just to find what sort of passive you want to use with your build.
29:13What build is going to be really fun to use them with.
29:15If we will try and release some on the channel as we go.
29:17I will release this blue one with Signed Shield Delivers.
29:20You'll see that very soon.
29:21And then what passives you want to use to control that gauge.
29:24When you're playing solo, these are pretty decent flow regulator.
29:28Like I said, throttle valve and leaky valve.
29:30Just to get that pressure as high as quick as possible.
29:32So, using that active as often as you can.
29:35You can do that when you're solo.
29:37But then when you're playing in a group, that might not be the case.
29:39So, I'm already thinking in group play.
29:41I might actually remove the one where the decay is no longer stopped.
29:46Instead of having that one, what we could do instead is
29:50I could go for the one where pressure gauge no longer decays.
29:54Now, yes, the kills are only 1.7 now.
29:57The headshots are only 1.7.
29:59The status effect kill being 2.4.
30:01Fire kill 3.4.
30:02However, I'm not going to get a decay.
30:05And with no decay, my pressure gauge will keep on going up.
30:08And I'll always reach that point without having to worry about it to use it.
30:13Kind of, you know, let it passively charge.
30:15Use it every time I have it.
30:16But it might also be the fact that on some builds, you don't really care about the active modifiers.
30:21You care more for the status effects.
30:23You want that 65% status effect buff.
30:25So, this one here, Vacuum Seal is real good for that as well.
30:28Because it's never going to decay.
30:30Which means you can just forever have the 65% buff to status effects.
30:33As long as you don't use your active modifier.
30:35It's been seasons before where we've done that.
30:37Where we've just liked not using actives because of the other buffs that it gave us.
30:42So, so much to play around with.
30:44So much to do.
30:46Yeah, it's as simple as that.
30:48That is this season in a nutshell.
30:49I think it's really fun.
30:50I think it's really straightforward.
30:51It's straightforward.
30:52I hope that this video has helped make sense of it all to you.
30:56If you've just seen a lot of text and not really understood it.
30:59That's the aim of these videos.
31:01So, if it has done, make sure you hit like.
31:03Comment on them to support these videos.
31:05I'd appreciate it.
31:06Subscribe for more.
31:07We do this every single season.
31:08We cover so many videos at the start of the season.
31:11Try and get your head around everything that there is.
31:13Including the journey guide.
31:15The journey guide is next up.
31:16I released it earlier today.
31:18I don't know what all that are going out.
31:19But check my channel right now.
31:20If you are looking to complete the whole seasonal journey.
31:23With all the top tips to get all of these done.
31:25To get all of the passive modifiers unlocked.
31:28So, you can use them all.
31:29Go check out that video.
31:30I've got you covered for every single one.
31:33You'll be able to have all these done in no time.
31:34I've done all the hard work.
31:36So, you can just do them easily.
31:37I'm going to end this video here though.
31:39Thank you so much for watching.
31:40Until next time.
31:41Take care.
31:41Take care.

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