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00:00Oh, could it really be?
00:10Link! Link, it's you!
00:13Welcome to MojoPlays, and today we're looking at the best changes, updates, and improvements Nintendo made in the remake for
00:20The Legend of Zelda Ocarina of Time.
00:23You are now worthy to bear the title Hero of Time.
00:28The Devil in the Details
00:37One of the most impressive things about the Ocarina of Time remake is just how much love, care, and effort
00:43Nintendo put into every detail, both in the environments and the character models.
00:48From portraits adorning the wall of a particular dog-obsessed NPC, to the childhood drawings adorning the wall of farm
00:55girl Malon.
00:56From Link chopping a bush to watch the leaves float down a nearby stream, to even something as small as
01:01adjusting his eyeline when he walks up and down steps.
01:04And that's only a handful of the hundreds of new little details added to the game.
01:09Between the intricate dungeons, charming towns, and NPC living spaces, these all combine to make Hyrule feel like a much
01:16more defined, lived-in world.
01:18Huh? Why don't you show some respect? Huh? Why don't you make me?
01:24An expanded soundtrack.
01:33It was a given before the remake was even shown that the soundtrack, as iconic and terrific as it is,
01:39would need an update.
01:40And it has received a marvelous one.
01:43Working from Koji Kondo's original work, Nintendo's team of composers reworked those classic tunes with a full live orchestra.
01:51But they went far beyond that.
01:53One of the more pleasant surprises was hearing the slower nighttime versions of each area theme.
01:58In the original game, nighttime brought only silence, except for environmental noises.
02:03There are also fully new pieces during cutscenes featuring motifs depending on the character and area.
02:09And several smaller pieces, such as the indoors theme, feature sounds from the original track blended in, to subtly hook
02:16into your nostalgia.
02:31Playing the Ocarina
02:33The remake naturally comes with a lot of big updates to mechanics,
02:46one of which concerns how Link plays his Ocarina.
02:49You can play the buttons normally, or you can use the Switch 2 or Pro Controller's mic to make things
02:55a little more interactive.
02:57Humming the tune is a simple, fun way to play with Link, or if you're musically inclined, you can have
03:03Link pick up notes from the instrument of your choice.
03:06It's a great, novel way to engage with a feature that we wouldn't have even expected would get an update.
03:11We've already seen tons of videos of people using things like pianos, guitars, and trumpets.
03:17Personally, I have a handmade ocarina I got from a con a few years back, and it has actually helped
03:23me memorize Link's songs, which is objectively cool.
03:36Playing like a hero
03:38Yeah! It is you over there, huh?
03:41How long has it been? Seven years, give or take? You're almost as big as me now!
03:46The biggest, most obvious change in the remake was to the game's controls and mechanics, and unsurprisingly, it's one of
03:53the best updates Nintendo made.
03:55Link has a dedicated jump button now, instead of auto-jumping when he runs off a ledge like he used
04:00to.
04:01Admittedly, this caused me to walk off nearly every platform in the opening hours, but it eventually helped a great
04:07deal when it came to navigating obstacles quickly, like scaling walls and narrowly avoiding traps.
04:12So, too, did his new sprint mechanic. Link feels much more nimble in his movement than he used to, and
04:18the fully controllable camera, clearly leagues better than the original setup, makes traversing and exploring Hyrule even more enjoyable.
04:27So, this is for you, brother!
04:31A reworked economy
04:33Sooner or later, if you know where to look for resources, you end up with a full wallet in Ocarina
04:39of Time, simply throwing rupees away and spending none.
04:43The remake has attempted to make the overall economy of Hyrule better.
04:46You start with a bigger wallet, holding 200 instead of 99, and through the gold Sculptula side quest, you can
04:53get upgrades, eventually holding a max of 1000 as opposed to the original's 500.
05:03Additionally, spare rupees appear less frequently in the wild, some rupee values inside hidden chests have been lowered, and you
05:11now have to pay increasingly higher fees to unlock each great fairy instead of just finding them.
05:24Not only that, but items like bombs and arrows also drop in lower quantities.
05:29All of these little changes have added a small, appreciated layer of difficulty.
05:34Enemy Behavior
05:35If you were expecting enemies in the Ocarina of Time remake to behave exactly the same, you'll be pleasantly surprised.
05:42In general, enemies in groups may team up on you instead of attacking one at a time like they used
05:47to, which makes fights harder.
05:49More interestingly, many of them have been improved with new tactics and new animations.
05:54Redeads can sprint instead of slowly lumber.
05:57Pose might stay invisible while you're locked on.
05:59Bubbles now have a charge attack.
06:01And Sculptulas must be hit to spin them around, revealing their weak spot instead of naturally spinning themselves.
06:07Most of the bosses also have some new extra, or different, attacks to keep older players on their toes.
06:13A more story-driven Hyrule.
06:15You took that thing down all by your lonesome, huh?
06:19That's great stuff, kid! Good on ya! I'm real impressed!
06:23The story of Ocarina has been built upon in a variety of ways.
06:27In addition to being voice acted, many of the cutscenes have been expanded on with more moments and extra dialogue.
06:32Some new scenes have also been added, like a flashback of Saria heading to the Forest Temple, and Kaepora Geborra
06:39bidding young Link farewell.
06:40This all does a great deal for deepening the roles and personalities of the main characters, particularly the sages.
06:47But it isn't just the main cast that gets to feel more complete.
06:50Nintendo also added a ton of new dialogue for NPCs, much of which either further enrobes you in the world,
06:57or hints towards its secrets.
06:58And thanks to more dynamic NPC scheduling and a better day and night cycle, there are all kinds of opportunities
07:05to interact with Hyrule's denizens.
07:13The Zora Resolution.
07:25High up on the list of requests from many longtime fans, ourselves included, was a change to the outcome of
07:31the Zora storyline.
07:33In the original game, after Link beats the Water Temple, Zora's domain remains frozen, leaving everyone except King Zora trapped
07:40in ice until the end credits.
07:41Thankfully, that's no longer the case in the remake.
07:44Zora's domain thaws completely with the temple conquered.
07:48Link can head back and visit the now free citizens on top of informing the king about the fate of
07:53his daughter, Princess Ruto.
07:54It always felt incomplete in the N64 and 3DS versions.
07:58Now, it's satisfying to see everyone safe, and there's a ton of new dialogue interactions to boot.
08:03My people, they're safe all thanks to you two.
08:07So now, it is my honor to serve you in turn.
08:12The Echo Gem.
08:18In the original Gold Sculcula Quest, Link received the Stone of Agony after collecting 20 tokens.
08:24In the 3DS version, it was called the Shard of Agony, but it still served the same purpose.
08:29To alert you when there was a nearby hidden grotto.
08:32Grottos aren't so secret anymore, and so the item has been replaced with a new one.
08:37And in our opinion, a better one.
08:39The Echo Gem chimes and lights up whenever Link is near a Gold Sculcula.
08:43Even if the enemy appears at night instead of day, or vice versa, you'll still be notified when you're in
08:49the right area.
08:50Tracking these things down is much easier than it was in the original, making it much less of a hassle
08:55to earn the quest's varied rewards.
09:04The Mask of Truth.
09:06The Mask of Truth is your reward for completing Young Link's trading quest with the Happy Mask Shop in Hyrule.
09:11It remains your prize in the remake, only it is a far more useful item than it was before.
09:17Like in the original and 3DS versions, Link can gain valuable hints from Gossip Stones while speaking to them while
09:23wearing the mask.
09:24It's the same here, except now you can also wear it while speaking to NPCs to hear some of their
09:30thoughts.
09:31Not only do these extra lines provide more insight, it's also a really entertaining way to flesh out the world
09:36and get to know the characters better.
09:38In addition to a new use, Adult Link can now also wear the mask, instead of it being locked solely
09:44to Young Link, which means you can get much more use out of it just in general.
09:48Have you been playing the Ocarina of Time remake?
09:51What are some of your favorite changes and additions?
09:54Share your thoughts with us in the comments, and we will see you next time.
10:04Ocarina of Time